SoundCtrl » featured http://www.soundctrl.com/blog Where Music and Tech Meet Wed, 29 May 2013 14:02:50 +0000 en hourly 1 http://wordpress.org/?v=3.3.1 Announcing the 2013 FlashFWD Nominees – Vote For Your Favorites Now http://www.soundctrl.com/blog/2013/05/02/announcing-the-2013-flashfwd-nominees-vote-for-your-favorites-now/ http://www.soundctrl.com/blog/2013/05/02/announcing-the-2013-flashfwd-nominees-vote-for-your-favorites-now/#comments Thu, 02 May 2013 15:00:39 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=7994 SoundCtrl is proud to announce our nominees for the 4th Annual FlashFWD Awards – honoring excellence and innovation in music technology. Every year, we’re excited by the steady and explosive growth of technology that is changing the ways we create, perform, discover and listen to music. Since the inception of FlashFWD in 2010, we’ve seen [...]

SoundCtrl is proud to announce our nominees for the 4th Annual FlashFWD Awards – honoring excellence and innovation in music technology.

Every year, we’re excited by the steady and explosive growth of technology that is changing the ways we create, perform, discover and listen to music. Since the inception of FlashFWD in 2010, we’ve seen the industry shift, adjust and evolve many times over.

This year, there are simply too many companies and individuals we wanted to recognize. We feel compelled open up the conversation to you – the artist, the fan, the influencer – who do you think deserves a 2013 FlashFWD Award?

Submit your vote for each of our six categories through our 2013 ballot hosted right HERE on SoundCtrl!

Best in Discovery | Best in Live | Best in Mobile & Tablet

Best in Artist Support | Best in Gaming | SoundWAV Influencer Award

See if your favorites make the cut on Wednesday, May 22nd at the Gramercy Theatre where we will welcome nominees, artists, entrepreneurs, and industry elite to celebrate our 2013 honorees, with special performances by guests TBA.

The voting period ends in two weeks and honorees will be announced in May. Congratulations to all our nominees and looking forward to another amazing FlashFWD season!

To check out what went down in 2012, visit our recap HERE and check out what past winners think about FlashFWD HERE.

If you’d like to receive a press pass and/or interview the SoundCtrl board about the event, please email [email protected].

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Best in Discovery: Past honorees include Spotify (2012), The Echo Nest (2011), Hype Machine (2010)

Recognizing a product or service that has most significantly impacted and improved the way fans discover and share recorded music

1) Songza 2) NPR Music 3) YouTube 4) Mixify 5) Rap Genius

Best in Live: Past honorees include Square (2012), The Creator’s Project (2011)

Recognizing a product, service or organization that has most significantly improved the live concert experience from either a fan or artist perspective

1) Boiler Room 2) V Squared Labs 3) Superfly Presents 4) ID&T

Best in Mobile & Tablet: Past honorees include Snibbe Interactive for Biophilia (2012), SoundTracking (2011)

Recognizing a product or service that is breaking new ground in mobile technology and expanding upon traditional fan engagement

1) Pheed 2) Groovebug 3) Biobeats 4) Instagram

Best in Artist Support: Past honorees include BandPage (2012), SoundCloud (2011), Indaba Music (2010)

Recognizing a product or service that focuses on giving artists more options in creating and promoting their music independently

1) Tumblr 2) Jamplify 3) PledgeMusic 4) (New) Myspace

Best in Gaming: A Brand New Category

Recognizing a game, creator or organization that demonstrates innovation in music integration with a gaming platform, be it through soundtrack, virtual marketplace, or unique partnership.

1) Video Star App 2) SoundPlay by Pitchfork 3) Kinect for XBOX 360 4) Virgin Gaming

SoundWAV Influencer Award: Past honorees include Scooter Braun (2012), Troy Carter (2011)

Recognizing an individual who has significantly impacted digital music culture through the early adoption or creation of new technology and is seen as a visionary and voice in the music tech industry

1) Bill Werde 2) Jimmy Iovine 3) Amanda Palmer 4) Guy Oseary 5) Questlove

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http://www.soundctrl.com/blog/2013/05/02/announcing-the-2013-flashfwd-nominees-vote-for-your-favorites-now/feed/ 3 It’s Twitter TV: Trident and Fuse Present Trending 10 http://www.soundctrl.com/blog/2013/04/24/its-twitter-tv-trident-and-fuse-present-trending-10/ http://www.soundctrl.com/blog/2013/04/24/its-twitter-tv-trident-and-fuse-present-trending-10/#comments Wed, 24 Apr 2013 16:30:58 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=8131 By Caroline Heneghan Have you ever spent several minutes or even hours refreshing your Twitter feed for all the latest news, gossip and hashtags? For some, this time at the computer or watching from your mobile device may have even replaced time spent sitting in front of the TV. But wouldn’t it be even better [...]

By Caroline Heneghan

Have you ever spent several minutes or even hours refreshing your Twitter feed for all the latest news, gossip and hashtags? For some, this time at the computer or watching from your mobile device may have even replaced time spent sitting in front of the TV. But wouldn’t it be even better to not have to sift through all the noise to get to the meat of the best and most important updates to you? Now with Trending 10, a production of Trident, Fuse and of course, Twitter, you can.

As a product of Fuse, the national music television network of the Madison Square Garden Company, you can expect Trending 10 to involve all things music—when it comes to Twitter at least. Instead of sifting through endless Twitter updates trying to find your favorite artists’ latest thoughts, tour updates and the like, Trending 10 will curate these posts to bring only the best and most relevant trending bits to the conversation. In fact, the entire conversation will be exclusively driven by updated Twitter feeds and real-time Twitter conversation spikes—the first multiscreen and multiplatform Twitter TV show of its kind.

The way it works is that Trending 10 shares the top 10 trending music-related stories of the day straight from Twitter. To do this, the exhaustive Twitter posts are filtered through Fuse’s Heat Tracker technology, which determines which artists are currently generating the biggest racket in the Twitterverse. The real-time online social conversation of music lovers drives every aspect of this program, including the broadcast itself, “sneak peek” digital shorts, exclusive sharable content like interviews and articles and live online access to the Heat Tracker at Fuse.tv/T10.

The Heat Tracker on Fuse’s website is currently a mass of multicolored circles with different artists’ photos whose sizes correspond to the depth and breadth of conversation on Twitter. Along the bottom is a graph that demonstrates which hours of the day feature the most Tweets. These features can help you stay on top of all of the music Twitter conversation as well as get a clue as to what the show might cover that week. Trending 10’s own Twitter account keeps you posted on show times as well as sneak peeks into subjects being featured on that week’s show.

All in all, cofounder and gum producer Trident, through Trending 10, aims to facilitate the social media conversation, brought to you by yet another screen—your TV—and engage viewers and followers of the show through all of its social channels. This interaction will help Trident access its customers at their every gum-chewing moment—standing in line at checkout, commuting, etc. Fuse allows Trident to reach their music-loving customers in unique and interactive ways, making the brand more accessible using a fresh platform that contextualizes the social conversation of the day.

The Trending 10 half-hour countdown show airs weeknights at 7:30e/6:30c on Fuse’s linear network and is hosted by Yasmine Richard of Top 20 Countdown. The program also features guest hosts like Dan Brown and Elaine Moran.

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http://www.soundctrl.com/blog/2013/04/24/its-twitter-tv-trident-and-fuse-present-trending-10/feed/ 0 Better Know a FlashFWD Nominee – Mixify http://www.soundctrl.com/blog/2013/04/11/better-know-a-flashfwd-nominee-mixify/ http://www.soundctrl.com/blog/2013/04/11/better-know-a-flashfwd-nominee-mixify/#comments Thu, 11 Apr 2013 14:00:31 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=8033 By Jason Epstein VOTE FOR MIXIFY FOR BEST IN DISCOVERY HERE Mixify is a DJ-centric web community that is hyped as a “never-ending electronic music festival where DJs live stream from around the world while chatting with friends.”  The site allows users to host their own electronic dance music (EDM) parties, make their own mixes, [...]

By Jason Epstein

VOTE FOR MIXIFY FOR BEST IN DISCOVERY HERE

Mixify is a DJ-centric web community that is hyped as a “never-ending electronic music festival where DJs live stream from around the world while chatting with friends.”  The site allows users to host their own electronic dance music (EDM) parties, make their own mixes, learn DJ techniques, socialize, check on what is currently charting and even buy and sell user-made music.  SoundCtrl writer Jason Epstein spoke with Mixify CEO and Founder David Moricca about electronic dance music, Mixify’s passionate fan base and what’s coming next.

SoundCtrl- EDM has been a hot topic in music over the past year.  What inspired Mixify and what problem does it seek to solve for the EDM community? 

David Moricca - As a team, we started noticing this “EDM” explosion well before the articles started flowing out.  We learned it old fashioned way – through some user insights from the first product the company created called BreakoutBand (an online music creation site).

Within the EDM space, we identified the live experience as one of the more digitally unaddressed aspects of the genre.  We found that many dance artists, labels, promoters and venues were looking to engage their fans in a deeper way digitally around live streaming, but the current options available to them were limited.  Most of the audio streaming options were not very fan-friendly, while video streaming had a plethora of its own challenges– namely, audio quality, scalability, cost and brand control.  Most importantly, video streaming created more of a passive consumption experience for the fan.

With Mixify, the idea was to innovate around live streaming and create the concept of the digital event and digital festival.  As an audio streaming platform at its core, the sound quality of a Mixify stream is really high – good enough to power a real party.  Additionally, the artist can bring in their own custom visuals for their events on Mixify – the very same visuals that fans would be seeing in a live environment. We tied this all together through a virtual venue with real-time chat, so fans and artists could have this shared, active social experience.  The combination really works.

SC – Mixify has evolved quickly since launching in Mid-November, 2012.  How do you prioritize the product development for the platform? 

DM - We are really fortunate to have a passionate and growing community of up and coming DJs who use Mixify regularly and serve basically as an extension of our product team.  Some of our members have even established their own forums, like the Mixify Community Group and Mixify Mafia Group on Facebook where they support each other as DJs but also provide us an ongoing product feedback and idea loop.  In fact, hundreds of these types of users have been using our mobile app in beta over the last several weeks, allowing us to fine tune it.  Similarly, fans who tuned into our RISE Digital Festival last month helped us identify the big opportunity for Mixify to be used as a second screen experience for parties in a physical setting.  With this kind of passionate DJ and fan community, we are able to appropriately prioritize our feature development.

Our bigger partners also give us great feedback and insight into what is important to them.  Oftentimes, we need to balance the needs of larger established partners with up and coming DJs…but so far, so good.

SC – What can we expect to see coming next from Mixify? 

DM - From a product perspective, we are extremely excited about the new features in development that are all about widening distribution and enabling DJs, promoters, labels and venues to monetize on the platform.  First, we are weeks away from launch of our Android and iPhone mobile app, which will enable to fans to tune into the livestream and chat on the go.  Second, as we have seen more fans use Mixify on the second screen, we are making some interface enhancements to accommodate a wider, bigger screen experience for fans partying with Mixify in a physical space. Third, we are adding a monetization feature that enables artists to ticket their events or add a VIP tier where they offer fans something special (unreleased tracks, private digital events, tickets for upcoming tours).

From a partner perspective, you will see Mixify launching more digital festivals, recurring series and live stream events with a broad range of big-name artists, labels, venues and festival companies.  Details coming!

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http://www.soundctrl.com/blog/2013/04/11/better-know-a-flashfwd-nominee-mixify/feed/ 0 SoundHound & Rdio Launch New Andriod Tablet App http://www.soundctrl.com/blog/2013/03/29/soundhound-rdio-launch-new-andriod-tablet-app/ http://www.soundctrl.com/blog/2013/03/29/soundhound-rdio-launch-new-andriod-tablet-app/#comments Fri, 29 Mar 2013 16:36:14 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=7889 By Josh Ong via The Next Web "Music search company SoundHound has released a new tablet-optimized version of its Android app with a redesigned layout, improved music discovery and Rdio as a launch partner. SoundHound, which has over 130 million users worldwide, says the app has been designed specifically with the Google’s Nexus 7 and Nexus 10 tablets, as well as the Kindle Fire and Kindle HD in mind... 'By utilizing the tablet’s larger screen space and leveraging new tools from Google, users can much more fluidly navigate within the app and have access to more content in one location,' VP James Hom said in a statement." To check out all of the SoundHound 5.3 updates and for the rest of the story, visit www.nextweb.com
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By Josh Ong via The Next Web

“Music search company SoundHound has released a new tablet-optimized version of its Android app with a redesigned layout, improved music discovery and Rdio as a launch partner.

SoundHound, which has over 130 million users worldwide, says the app has been designed specifically with the Google’s Nexus 7 and Nexus 10 tablets, as well as the Kindle Fire and Kindle HD in mind… ‘By utilizing the tablet’s larger screen space and leveraging new tools from Google, users can much more fluidly navigate within the app and have access to more content in one location,’ VP James Hom said in a statement.”

To check out all of the SoundHound 5.3 updates and for the rest of the story, visit www.nextweb.com

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Dawes Wants to Know What’s Out Your Window http://www.soundctrl.com/blog/2013/03/29/dawes-wants-to-know-whats-out-your-window/ http://www.soundctrl.com/blog/2013/03/29/dawes-wants-to-know-whats-out-your-window/#comments Fri, 29 Mar 2013 15:08:40 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=7881 In promotion for their upcoming album "Stories Don't End" - 4/9/2013 - Dawes is launching a project to capture moments from the lives of their fans from around the Globe. Using the hastag #FromAWindowSeat, Dawes is sharing photos submitted through Instagram or Twitter by their fans of whatever is outside their window... Any window... be that by home, office, plane, train or automobile. The project's site then aggregates all the photos into a mosaic-like gallery that shows what people from around the world are looking at. So what's out your window? Here's our contribution... #empirestate
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In promotion for their upcoming album “Stories Don’t End” – 4/9/2013 – Dawes is launching a project to capture moments from the lives of their fans from around the globe.

Using the hashtag #FromAWindowSeat, Dawes is sharing photos submitted by their fans through Instagram or Twitter of whatever is outside their window… any window… be that by home, office, plane, train or automobile. The project’s site then aggregates all the photos into a mosaic-like gallery that shows what people from around the world are looking at.

So what’s out your window? Here’s our contribution… #empirestate

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Take Advantage of Early Bird Prices for TechCrunch Disrupt NY http://www.soundctrl.com/blog/2013/03/28/take-advantage-of-early-bird-prices-for-techcrunch-disrupt-ny/ http://www.soundctrl.com/blog/2013/03/28/take-advantage-of-early-bird-prices-for-techcrunch-disrupt-ny/#comments Thu, 28 Mar 2013 16:29:52 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=7875 Early bird ticket prices for TechCrunch Disrupt NY (taking place April 29th - May 1st) are ending on April 11th! The conference combines top thought leader discussions with new product and company launches. This year features an exciting lineup of speakers including Ron Conway, John Donahoe and more. For early adopters, there is also the launch more than two dozen startups in the Startup Battlefield, where startups from all over the world come to battle it out for the ultimate prize of $50,000 and the Disrupt Cup. If you're planning on joining in Disrupt NY this year, definitely act now and purchase at the early bird price ($1,995) rather than wait for the regular ($2,995). We'll catch you there.
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Early bird ticket prices for TechCrunch Disrupt NY (taking place April 29th – May 1st) are ending on April 11th!

The conference combines top thought leader discussions with new product and company launches. This year features an exciting lineup of speakers including Ron Conway, John Donahoe and more. For early adopters, there is also the launch more than two dozen startups in the Startup Battlefield, where startups from all over the world come to battle it out for the ultimate prize of $50,000 and the Disrupt Cup.

If you’re planning on joining in Disrupt NY this year, definitely act now and purchase at the early bird price ($1,995) rather than wait for the regular ($2,995). We’ll catch you there.

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Debate over Piracy Gets Big with Times Square Billboard http://www.soundctrl.com/blog/2013/03/28/debate-over-piracy-gets-big-with-times-square-billboard/ http://www.soundctrl.com/blog/2013/03/28/debate-over-piracy-gets-big-with-times-square-billboard/#comments Thu, 28 Mar 2013 15:26:54 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=7869 By Ben Sisario via The New York Times "For the last week a mysterious ad has flashed on the LED billboard above the American Eagle Outfitters store at Broadway and 46th Street, just over the bronze shoulder of George M. Cohan. Variably positing piracy as “criminal,” “progress” and “the future,” it asks the observer to “pick a side” on Twitter, as #artistsforpiracy or #artistsagainstpiracy... The party behind the billboard and its related Web site, ArtistsVsArtists.com, is Ghost Beach, a two-man Brooklyn band whose profile is low even by indie Brooklyn standards: about 8,800 Facebook likes and zero Pitchfork hits. Ghost Beach was approached by American Eagle, which wanted to license the band’s song “Miracle” for an online ad. As it has done with a few other bands the retailer offered a fee as well as access to the billboard. The ArtistsVsArtists billboard has been booked for two weeks, ending on Sunday. The group’s use of the billboard is worth $50,000, an American Eagle spokeswoman said." What side do you fall on? #artistsforpiracy or #artistsagainstpiracy ? For the full story visit www.nytimes.com
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By Ben Sisario via The New York Times

“For the last week a mysterious ad has flashed on the LED billboard above the American Eagle Outfitters store at Broadway and 46th Street, just over the bronze shoulder of George M. Cohan. Variably positing piracy as “criminal,” “progress” and “the future,” it asks the observer to “pick a side” on Twitter, as #artistsforpiracy or #artistsagainstpiracy…

The party behind the billboard and its related Web site, ArtistsVsArtists.com, is Ghost Beach, a two-man Brooklyn band whose profile is low even by indie Brooklyn standards: about 8,800 Facebook likes and zero Pitchfork hits. Ghost Beach was approached by American Eagle, which wanted to license the band’s song “Miracle” for an online ad. As it has done with a few other bands the retailer offered a fee as well as access to the billboard.

The ArtistsVsArtists billboard has been booked for two weeks, ending on Sunday. The group’s use of the billboard is worth $50,000, an American Eagle spokeswoman said.”

What side do you fall on? #artistsforpiracy or #artistsagainstpiracy ?

For the full story visit www.nytimes.com

 

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Microsoft, Spotify & The Echo Nest Launch Mixshape http://www.soundctrl.com/blog/2013/03/28/microsoft-spotify-the-echo-nest-launch-mixshape/ http://www.soundctrl.com/blog/2013/03/28/microsoft-spotify-the-echo-nest-launch-mixshape/#comments Thu, 28 Mar 2013 15:02:32 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=7862 By Josh Ong, via The Next Web "Microsoft, Spotify and music intelligence firm The Echo Nest have joined forces to create Mixshape, a visual tool that automatically sorts playlists based on the properties and moods of individual songs. Mixshape is built on top of The Echo Nest’s technology, which is sometimes called the “big data of music”, while Spotify provides the playlists, which maxes out at 300 tracks for the tool." For the full story visit thenextweb.com
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By Josh Ong, via The Next Web

“Microsoft, Spotify and music intelligence firm The Echo Nest have joined forces to create Mixshape, a visual tool that automatically sorts playlists based on the properties and moods of individual songs.

Mixshape is built on top of The Echo Nest’s technology, which is sometimes called the “big data of music”, while Spotify provides the playlists, which maxes out at 300 tracks for the tool.The tool lets users manipulate a movable shape in order to rearrange a playlist based on tempo. You can choose from settings such as romance, party, exercise and work, choose a line that determines the pace of the playlist.”

The Echo Nest (2011) and Spotify (2012) are past SoundCtrl FlashFWD honorees… keep up with FlashFWD 2013 HERE

For the full story visit thenextweb.com

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SoundCtrl’s SXSW Picks http://www.soundctrl.com/blog/2013/03/08/soundctrls-sxsw-picks/ http://www.soundctrl.com/blog/2013/03/08/soundctrls-sxsw-picks/#comments Fri, 08 Mar 2013 22:11:30 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=7835 SXSW kicks off today and if you're down in Austin, getting your fingers sticky with BBQ sauce and indulging in some southern sunshine, be sure to check out SoundCtrl's list for the week's best music and technology panels, meetups and parties. See you there! See what events we're looking forward to at SXSW Interactive and Music after the jump
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SXSW kicks off today and if you’re down in Austin, getting your fingers sticky with BBQ and indulging in some southern sunshine, be sure to check out SoundCtrl’s list for the week’s best music and technology panels, meetups and parties. See you there!

 

Friday, March 8th 9:00PM – 2:00AM

#FEED powered by Twitter @ AMOA Arthouse More details

 

Saturday, March 9th 12:30PM – 1:30PM

Brainstorming Technology First @ Omni Downtown

This talk will show you how to brainstorm new ideas, products, campaign, and services using a technology-first approach. More details

 

Sunday, March 10th 4:30PM – 5:30PM

Futurist Meet Up @ Meet Up Pavilion EH ¾

Futurists, who play an integral role in today’s business world, are invited to brainstorm, deliberate, analyze and above all predict he future in our Meet Up Pavilion. More details

 

Sunday, March 10th 9:00PM – 3:00AM

MashBash at SXSW 2013 @ Speakeasy

The MashBash will offer an exciting night of music and networking with the Mashable community at SXSWi. More details

 

Monday, March 11th, 12:30PM – 1:30PM

Crowdsourcing Digital Device Design @ Next Stage EH ¾

Interactive panel that will come up with concepts for new digital devices in real time. Panel participants will pull out a collection of parts and come up with new product ideas on the spot. Discuss all aspects of digital device design, including functionality, target market, cost, industrial design, etc. Peter Hoddie (Marvell), Morgan Knutson (DropBox), Stephen Spencer (MAYA Design). More details

 

Monday, March 11 5:00PM – 7:00PM

Songza Happy Hour @ Conduit Corner, Congress Ave & W 7th St

At Conduit Corner at SXSW 2013, we’re engaging people in every sense of the word. So come hang with us as we relax with back rubs and chill music, feed on some good ol’ munchies, and mix n’ mingle with cool peeps. Wherever engagement is possible – on our computers, our mobile devices, on whatever’s next – we make it happen. More details

 

Tuesday, March 12th 9:30AM – 10:30AM

Pandora and TechCrunch Dissect Music & Tech @ Austin Convention Center

Pandora’s CTO, Tom Conrad, will sit down with MG Siegler from TechCrunch for a no-holds-barred Q&A session focusing on all things music and tech. Nothing will be off limits, and hot topics will include what Pandora is really doing to innovate, how they are balancing massive growth with licensing costs and what they really think about all of those other music services. More details

 

Tuesday, March 12th 5:00PM – 6:00PM

Fair Play: Music Tech Startups and Artists @ Next Stage EH ¾

Good and bad of the music tech environments, discuss what startups and artists need to know and look for the best opportunities to fairly benefit both. Doug Freeman (Austin Chronicle), Daniel Senyard (Vivogig), Jean Cook (Musician/Future of Music Coalition), Brian Zisk (SF MusicTech). More details

 

Tuesday, March 12th 11:00AM- 12:00PM

Visual Voice: Branding on Photo Networks @ Next Stage EH ¾

As language takes a backseat to image, brands must extend that effort to their visual voice. Natanya Anderson (Whole Foods), Jean Scheidnes (Neiman Marcus), Suzanne Schloot (Kate Spade), Bonnie Tsang (Pintrest/Instagram Power user). More details

 

Wednesday, March 13th 12:30PM – 1:30PM

The New Vibrant Ecosystem of Brands + Music @ Rm 17A

Music and brands working together. Eric Johnson (Exec Prod of Music & Creative Integration – DDB Chicago), Jessica Dierauer (Exec Prod of Music & Creative Content – Y&R), Javier Farfan (Mktg Exec – PepsiCo), JT Griffith (Music Supervisor – Nike), Adam Farrell (VP Creative & Mktg – Beggars Group). More details

 

Wednesday, March 13th 2:00PM-3:00PM

Artists Staying Afloat in the Digital Revenue Stream @ Rm 16AB

As new business models of digital music consumption grow and new services keep launching where does the artist fit in? Does the artist have any influence on these new services and is there a way for artists to keep themselves afloat and healthy in the digital revenue stream? More details

 

Wednesday, March 13th 2:00PM-3:00PM

Girls and Tech: Why Young Women Rule in Music @ Rm 17A

Rae Votta (MTV Networks), Megan Westerby (VP, Mrktg – The Collective), Lindsay Gabler (Social Media Specialist – The Recording Academy), Shana Krochmal (Out Magazine), Danielle Strle (Dir of Prod – Tumblr). More details

 

Wednesday, March 13th 2:00PM – 3:00PM

Music Subscription & Artist Revenue @ Rm 17B

Antony Bruno (Community Liaison – digitalmusic.org), Dan Kruchkow (Head of Mktg & Digital Strategy – Crush Management), Christina Calio (Industry Rel – Xbox Music), Brian Slagel (Founder/CEO – Metal Blades Records), Steve Savoca (Spotify), Adam Rabinovitz (Dir of Artist Rel – Rdio). More details

 

Wednesday, March 13th, 5:00PM – 6:00PM

The Future of Technology Between Artist and Audience: Real Time Sensors and Beyond @ Artist Central in Ballroom E

Tech, music, and industry experts present and imahine future technologies revolutionizing artist-to-audience interactions. Jesse Israel (Co-Founder – Cantora Records), Ken Hertz (Sr Partner – Kertz & Lichtenstein LLP), Marco Della Torre (VP Prod Science – Basis Science Inc.), Paul D Miller (aka DJ Spooky). More details

 

Thursday, March 14th 12:30PM – 1:30PM

Musical Identity: What Music Taste Says About You @ Rm 10C

Jim Lucchese (CEO – The Echo Nest). More details

 

Thursday, March 14 2:00PM- 3:00PM

Level Up: The future of Music in Gaming @ Rm 17B

Kyle Hopkins (Head of Music Supervision – Xbox/Microsoft), Matt Riley (Sync Licensing, Digtal Mktg – Hospital Records), Kristy Gibson (Atlantic Records), Raphaella Lima (Music Supervisor – Electronic Arts), Bill Elm. More details

 

Thursday, March 14 5:00PM – 6:00PM

Downloaded: The Music Industry in the Digital Age @ Rm 16AB

Explore the impact Napster had on the music industry, where it is today and what its future may be. Paul D Miller AKA DJ Spooky (Artist), Ian Rogers (CEO – Topspin), Chuck D (Spitdigital), Bill Flanagan (EVP – MTVN), J Keyes (Editor-in-chief – eMusic), Marc Cimino (SVP, Business & Legal Affairs – Warner Bros Records), Alex Winter (Producer – Trouper Productions). More details

 

Thursday, March 14 5:00PM – 6:00PM

Music Festivals: The Real Deal from the Experts @ Rm 13AB

Todd Sims (CEO – Flavorus/Groovetickets), Jonathan Fordin (Pres – MCP Presents), Charlie Jennings (Dir of Event Ops, Talent Buyer – AC Entertainment), Meelo Solis (Event Promoter – Insomniac Inc.) Bryan Duquette (Another Planet Entertainment). More details

 

Friday, March 15th 12:30PM – 1:30PM

Enhancing the Mobile Music Experience @ Rm 17A

Learn how “mobile” will become even more important for artists and their teams, app builders and developers. J Sider (CEO & Founder – BandPage), Ian Rogers (CEO -  Topspin), Ethan Kaplan (VP Prod – Live Nation), Tom Conrad (CEO & Exec VP Prod – Pandora), Ben Drury (CEO – 7digital). More details

 

Friday, March 15th 12:30PM -1:30PM

Brands are Music Fans Too @ Rm 15

Joe Edwards (Dir – I Like The Sound Of That), Matt Bennett (Deputy Editor – Clash Music Group) Doug Palladini (Vans), Nick Sabine (Founder – Resident Advisor) Anthony Flores (The Foundation). More details

 

Friday, March 15th 2:00PM-3:00PM

APIs: How Do We Foster and Support Competition In A Highly Competitive Sandbox? @ Rm 12AB

Have a look at how to effectively ‘plug in’ to Spotify, Foursquare, Twitter and others. Where it works; where it breaks down, how to pivot when the sands start shifting. Ted Cohen (Managing Partner – TAG Strategic), Marc Ruxin (CEO & Founder – TastemakerX), Darryl Ballantyne (Founder & CEO – LyricFind), Shane Tobin (Dir, Strategic Partnerships – The Echo Nest), Barry Smith (SVP Business Dev, Alliances & Strategy – UKTI). More details

 

Friday, March 15th 2:00PM-3:00PM

Building an Optimal Partnership Between Brands & Bands @ Rm 17B

Find out what constitutes a successful partnership and the recommended best practices for ideal procurement and execution, while conveying the unique perspective of each participating party. Daniel Sena (VP of Partnership Mktg – Universal Music Group), Scott McCune (VP Global Partnership & Experimental Mktg – Coca-Cola), Brad Haugen (Chief Mktg Officer – Scooter Braun Projects), Afdhel Aziz (Brand Dir, ABSOLUT Vodka). More details

 

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TastemakerX Raises $1.25M, Positions Itself as “Fantasy League” for Bands http://www.soundctrl.com/blog/2013/03/07/tastemakerx-raises-1-25m-positions-itself-as-fantasy-league-for-bands/ http://www.soundctrl.com/blog/2013/03/07/tastemakerx-raises-1-25m-positions-itself-as-fantasy-league-for-bands/#comments Thu, 07 Mar 2013 21:35:57 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=7828 By Sarah Perez - via TechCrunch "TastemakerX, a music discovery mobile application, which previously operated as something of a “stock market for bands,” is today announcing $1.25 million in new funding from Baseline Ventures, True Ventures, Guggenheim Venture Partners and Aol Ventures*. It’s also doing away with the whole stock market analogy, and is instead launching a new feature called “Collections,” allowing users an alternative way to show off their musical tastes. The startup will debut its new experience at this year’s SXSW, of course, with a March 11 event at Speakeasy featuring Lord Huron, The Joy Formidable, St. Lucia, and others." For the full story visit TechCrunch.com
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By Sarah Perez – via TechCrunch

“TastemakerX, a music discovery mobile application, which previously operated as something of a ‘stock market for bands,’ is today announcing $1.25 million in new funding from Baseline Ventures, True Ventures, Guggenheim Venture Partners and Aol Ventures*. It’s also doing away with the whole stock market analogy, and is instead launching a new feature called ‘Collections,’ allowing users an alternative way to show off their musical tastes.

The startup will debut its new experience at this year’s SXSW, of course, with a March 11 event at Speakeasy featuring Lord Huron, The Joy Formidable, St. Lucia, and others.”

For the full story visit TechCrunch.com

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3 Questions with Sahil Lavingia from Gumroad http://www.soundctrl.com/blog/2012/05/03/3-questions-with-sahil-from-gumroad/ http://www.soundctrl.com/blog/2012/05/03/3-questions-with-sahil-from-gumroad/#comments Thu, 03 May 2012 17:00:11 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=3462 by David Chaitt After recently covering Gumroad in a general post about their direct-to-fan marketing platform and then seeing them featured in Fast Company, I decided it would be interesting and exciting to get an interview with its founder, 19-year-old Sahil Lavingia. Prior to Gumroad, Sahil was on the founding team at Pinterest and designed [...]

by David Chaitt

After recently covering Gumroad in a general post about their direct-to-fan marketing platform and then seeing them featured in Fast Company, I decided it would be interesting and exciting to get an interview with its founder, 19-year-old Sahil Lavingia.

Prior to Gumroad, Sahil was on the founding team at Pinterest and designed the Turntable.fm iPhone app, so I was curious what would make him leave all that to start something new.

1. With platforms like Kickstarter or Topspin Media out there already to drive commerce among fans, what are a few advantages for a musician to use Gumroad?

I think Kickstarter is great. I think both Kickstarter and Gumroad are after the same goal: letting those that create content have more control over the way they share and gain value from it directly.

I think there are numerous use cases for Gumroad specifically. For example, when you want to sell something easily, simply, and directly to the fans and followers you already have an EP or some behind-the-scenes footage or something you worked on last weekend that is neat but not store-worthy.

2. In the video you reference that e-commerce sites “take a huge cut of the profits.” Does Gumroad take any cut?  If not, how do you plan on monetizing the platform?

We do take a cut. We take 5% + 25¢. For comparison, iTunes takes 30%.

3.  What are some of your goals for the end of 2012?

We just want to help more content creators, so the goal would be to have as many musicians, artists, painters, writers, and other creative types earning more money doing what they love than ever before. Luckily, our business model aligns with this goal very well.

Are you a content creator or a manager of one?  Curious about Gumroad?  Find out more at Gumroad.com.
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Digital DUMBO is hosting dd:IMPACT, a one day exploration of how technology has disrupted, evolved, progressed, and impacted business & lifestyle.

Bringing together thought leaders in Food, Fashion, Design, and Music, dd:IMPACT will examine the relationship between digital platforms and cultural curators, entrepreneurs, artists, chefs, and designers – looking at how companies and brands have leveraged the power of platforms to sell products and push their businesses and our lives forward.

The panel discussions will feature industry leaders from brands like foursquare, Warby Parker, Foodspotting, Etsy, Hype Machine, Tasting Table, Brooklyn Industries, Svpply, Holstee, and more.

For more information, visit ddIMPACT.com

Registration is filling up fast, so get over to Eventbrite to reserve your spot.

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http://www.soundctrl.com/blog/2012/05/02/digital-dumbo-presents-ddimpact/feed/ 0 2011 Billboard Touring Conference Recap http://www.soundctrl.com/blog/2011/11/14/2011-billboard-touring-conference-recap/ http://www.soundctrl.com/blog/2011/11/14/2011-billboard-touring-conference-recap/#comments Mon, 14 Nov 2011 17:29:57 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=2231

By Rush Doshi – Founder, SuperGlued (named to Billboard’s Top 10 Music Startups of 2011)

Perry Farrell asked Billboard Editor, Bill Werde, whether he had ever seen Jimi Hendrix live. Werde hadn’t but he’s a big fan. Farrell mocked the suggestion that listening to a Hendrix album could equate to seeing him live. It’s all about the experience and Farrell was there. So what if Werde wasn’t old enough (he wasn’t born) to see Hendrix? He missed out and will never know what it truly feels like to listen to the rock legend. And that’s why live music remains unique and irreplaceable.

The Billboard Touring Conference took place in New York on November 9th and 10th. It brought together key players from the industry to discuss what’s working and where things are going. Here are my key takeaways from the panels:

Facebook Integration Helps Sell Tickets – Ticketmaster’s Kip Levin claims that the ticketing service generates an additional $5 for every Facebook share. That’s an impressive stat and supports the power of social graphs, but aside from Facebook, should you spend time and resources on the other social media services such as Twitter and Foursquare? Probably not. Panelists including Matt Conn from RootMusic suggested that Facebook is the most effective way to increase buzz and revenues. Ticketmaster recently launched an interactive venue map through which you can see where your Facebook friends are sitting. So far the feedback has been positive. Privacy has not been an issue with 80% of Facebook users opting to make their seats publicly viewable.

Discount Ticketing Is a Huge Threat to Live Music
– Leading industry promoters expressed concern over discounting of concert tickets via daily deal services such as Groupon. Kevin Lyman, President of 4fini Productions, warned that Groupon could be the Napster of live music. Discount pricing will change consumer behavior. Concertgoers will wait for the huge discounts on tickets if trained to expect them. This will result in lower margins and difficulty in predicting demand. So what should the industry do? Collectively ban discount ticketing? Goldstar’s CEO, Jim McCarthy, offered a bleak response to to the industry’s concerns – it’s the future so deal with it.

Venues Should Offer More than Live Music – Peter Shapiro founded Brooklyn Bowl in 2009, a venue that combines live music with bowling and great food. Prior to Brooklyn Bowl, Shapiro founded the legendary Wetlands. You’d always see people at the Wetlands regardless of who was playing. Even if you were there to see a band, chances are you’d be hanging out at the bar. It was actually a bad venue to see a show! Shapiro learned that a venue needs to be more than just about the band to compete. It needs to be about the overall experience. The Brooklyn Bowl can get 500 people on any night regardless of who’s playing. A diversified venue coupled with social media has made it possible for him to book shows on the fly, landing surprise guests like Kanye West.

1+1 Can Equal 3 – The recent NKOTBSB (New Kids on the Block Backstreet Boys) tour was a huge success, selling out 52 shows and selling more than 500,000 tickets. The tour included a unique twist – the boy bands performed together in addition to their separate sets. The tour producers cited centralized management as one of the keys to success. Getting nine guys together to put their egos aside, promote the tour, learn new dance moves and tour across the world is no easy feat. The band’s managers avoided a Behind the Music-type situation by agreeing to key goals and preventing clashes. They divided seat maps at each venue among their fan clubs so one group didn’t have home field advantage. The only regret? Not playing a second show at Fenway Park.

Music Industry Should be Run Like NBA/NFL
– Perry Farrell, visionary founder of Lollapalooza, has a vision for the future of music. “If music was run like the sports industries, the NBA or the NFL, we would have a healthy school system,” Farrell said during the keynote Q&A. “We could put together Super Bowls. We don’t have anything like this in music (but could) if we could organize ourselves. Jerry Jones has a stadium and he entertains with a football team.” He cited the need for an Artists’ Union, similar to the Players’ Union in sports. It’s a BIG idea that those in the music industry should consider seriously.

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Moogfest coming up on Halloween http://www.soundctrl.com/blog/2011/09/22/moogfest-coming-up-halloween/ http://www.soundctrl.com/blog/2011/09/22/moogfest-coming-up-halloween/#comments Thu, 22 Sep 2011 16:00:43 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=1989 Warning: this might come off as a Lefsetz-type rant, but I promise every word has a purpose.

I am not a musician. I don’t know how to read or write music. However, one thing is true: I love to explore sounds. In high school, I would get to the movie theatre extra early, so that I could go to the instrument store next door to mess around with the keyboards. So much about music is about creative expression and emotion regardless of the level of technical understanding.

I had a lot of fun on those weekend afternoons and made what I believed to be some interesting electronic music and my favorite keyboards were Moogs. Moog make every single instrument by hand and have less than 50 total staff at their (sort of) new downtown Asheville factory/studio/sound lab. I respect their craft and determination on pushing boundaries of sound and technology.

That being said, I am proud to say that I will be heading down to Asheville on Halloween weekend for Moog Fest to see some of my favorite “out there” artists including Flying Lotus, Dan Deacon, and Flaming Lips as well as more accessible artists like Little Dragon, SBTRKT, The Antlers, and Active Child.

So if you’re in the North Carolina/Tennessee-area or live elsewhere and have a few vacation days to spare, head down to Asheville for a weekend of amazing music honoring the manufacturer that makes so much of the sound we love today possible.

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Turntable.fm reveals new iPhone app at TechCrunch Disrupt http://www.soundctrl.com/blog/2011/09/16/turntable-fm-reveals-new-iphone-app-at-techcrunch-disrupt/ http://www.soundctrl.com/blog/2011/09/16/turntable-fm-reveals-new-iphone-app-at-techcrunch-disrupt/#comments Fri, 16 Sep 2011 16:00:37 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=1981 It’s no shocker that all of us at SoundCtrl are in love with Turntable.fm and look forward to our event next week with co-founder Seth Goldstein. When I found out Goldstein and his co-founder Billy Chasen would be revealing their iPhone app at TechCrunch Disrupt in San Fran, I booked a trip out west.

As you can see below in my iPhone screenshot, the app is clean and fairly similar to the web version.

20110916-081729.jpg

Playing around, there was some lag time in loading as well as a few crashes, but no one gets an app completely perfect on the first go around. I expect an update within the next few months.

However, the programming was dubbed, “Founder Stories with Seth Goldstein and Billy Chasen, Turntable.fm”, so in conjunction with their app announcement it was great to hear about how they started and where they’re headed. Goldstein is fairly confident that, in addition to affiliates sales, that they will be able to monetize the service by allowing brands, companies, and individuals to sponsor rooms, so don’t be surprised if there’s a Red Bull or Converse presents branded room coming soon.

However, the most fascinating part of their talk was to hear some of their analytics:

  • 300,000 rooms
  • 1,000,000 song streams a day
  • 600,000 registered users (40% active users)
  • before limiting access to only the US, 30% of the users were from Japan and 10% from Brazil

Whether you’re a fan or not of Turntable.fm, social listening won’t be going anywhere anytime soon as it’s the next step in the evolution in online music consumption. Funny enough, one of the companies in the Startup Alley that I spoke to was Lets Listen, which has the interface of Google Music Beta, but with the social aspects of Turntable.fm. Expect an interview next week…

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Google Music Beta Reveals Magnifier http://www.soundctrl.com/blog/2011/09/09/google-music-beta-reveals-magnifier/ http://www.soundctrl.com/blog/2011/09/09/google-music-beta-reveals-magnifier/#comments Fri, 09 Sep 2011 15:49:57 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=1974 I received the following email from Google Music as many of the other readers who are in the Music Beta program may have as well:

When we launched Music Beta four months ago, we wanted to help users fall in love with their music again by removing the hassles of digital music management. We’re now taking that idea one step further with the launch of Magnifier, Music Beta’s new music discovery site.

Each and every day, our team of music experts will highlight new, free music on Magnifier. Sometimes it will be songs you haven’t heard of by artists you have. Sometimes it will be new artists we think deserve more attention. And sometimes there will be video interviews and live performances.

But you can always count on the following:

  • You can add any or all of the songs to your Music Beta library instantly
  • You can do this for free
  • The artist is being featured because someone on our team thinks they’re pretty great

Check Out Magnifier

– Tim Quirk, Head of Music Programming

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All in: Turntable.fm http://www.soundctrl.com/blog/2011/08/12/all-in-turntable-fm/ http://www.soundctrl.com/blog/2011/08/12/all-in-turntable-fm/#comments Fri, 12 Aug 2011 19:46:00 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=1947 Have you heard of turntable.fm yet?  It’s a really cool concept — you make a little avatar and hang out in a digital room listening to real music with your real friends (who also have cool little avatars.)  You can take your turn spinning some tunes (deciding what song comes on next) or just hang out and listen.

If you’re just joining us here in the music industry, you might have noted that things aren’t what they once were.

In the last decade or so, various fads have been billed as the savior of the music industry.  (Remember when the smart money was in selling songs as ring tones?)  All have found their appropriate place in the larger game-plan of a working-class band (every dollar counts these days) but if you were looking for a magic spell that made the industry hyper-profitable again, you’re out of luck.  Every phenom came back down to earth eventually.

Perhaps one day services like Rdio and Spotify that stream unlimited music for a monthly fee could represent the titanic shift in music consumption that the industry has been waiting for (well, that’s one humble blogger’s thought anyway.)  But even there, monetization models based around music streaming services have a long way to go before the industry can start popping champagne bottles.

Enter turntable.fm.

What’s made turntable revolutionary is that it seems to have popularized the concept of group listening, which many industry so-and-so’s (as well as many non-industry investors, as you’ll see in a moment) think might just be the next big thing.  It makes perfect sense — online behavior has evolved to be social (aka based around content sharing.)  Maybe music has finally become social in a way that doesn’t involve sharing illegally ripped albums.

Better still, turntable didn’t just have a great idea — they had a great idea and then executed it in the best way possible; they figured out how to make a music sharing experience that also looks really cool.  The whole package — the room, the dj’s, the avatars, the chat integration — was what sealed the deal and brought group listening into the social age.

Get where this is going yet?  The industry (as well as outsiders) all have a really good feeling about this one (yes, again) and they’re getting very, very excited.

As I mentioned previously, it’s not just the industry that’s excited.  In its most recent round of fundraising, turntable.fm has allegedly raised $7.5mil from a venture capital firm.  Kanye West and Lady Gaga personally contributed another $7.5mil themselves.

And if that wasn’t enough proof that turntable has truly arrived, how about the highest form of flattery: a totally shameless knockoff that does the exact same thing.

I’m absolutely not going to rip on turntable — it’s awesome.  I’m on there DJ’ing myself, and having an awesome time doing it.  I love sharing my music listening experience, and I hope this is the beginning of something special.

My only point to everyone is this: slow down.

Turntable.fm is undeniably awesome, but it’s only going to remain awesome so long as everyone agrees it’s awesome.  If nobody uses it, the appeal is gone.

Personally, if I’m a potential investor, having seen music industry fads come and go, my money would be going nowhere near music sharing websites like turntable until I’m convinced that this isn’t a fad, but rather a cultural movement towards consumers sharing their music-listening experiences online.

When you word it that way, you see how big a risk you’re taking in assuming this is the next big thing that’s going to last forever.

Right now it’s huge, but so was selling songs as ring tones.  I would love nothing more than for shared listening to be the way of the future, but for now, it’s still just a flash in the pan until it proves otherwise.

More specifically, it’s a “flash in the pan” that I’ll be rooting for.  As will, I’m sure, Kanye and Lady Gaga.  Best of luck to all involved, I really hope they pull it off.

Post by Alex Horowitz

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Future of Music Coalition’s Artist Revenue Streams research project http://www.soundctrl.com/blog/2011/08/09/future-of-music-coalitions-artist-revenue-streams-research-project/ http://www.soundctrl.com/blog/2011/08/09/future-of-music-coalitions-artist-revenue-streams-research-project/#comments Tue, 09 Aug 2011 13:00:47 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=1941
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A couple days ago, I received an email from Musician for Music 2.0′s Charlie McEnerney (read interview here) and told me about this awesome new campaign he’s helping out with for Future of Music Coalition.

future of music coalition logo

The Coalitions’s new research project aims to, “assess how musicians’ revenue streams are changing in this new music landscape.”

If you’re interested in sharing your story or insights into music industry revenue models, please take the survey!

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3 questions with…Ben from Grooveshark http://www.soundctrl.com/blog/2011/07/27/3-questions-with-ben-from-grooveshark/ http://www.soundctrl.com/blog/2011/07/27/3-questions-with-ben-from-grooveshark/#comments Wed, 27 Jul 2011 14:00:12 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=1919 I met some of the Grooveshark during SXSW.  After seeing this video where CEO Sam Tarantino mentioned about their plans to get into artist development, I hit up Ben Westermann-Clark, their VP of Communications, to schedule an interview.   I emailed him 3 questions to answer…as of course is the tradition.

1.  Grooveshark is a successful music streaming site reaching with over 30 million registrants, so why get in the artist development space?

Because our users are always looking for great new artists, and we’d love to give artists the opportunity to reach our users.  In the past, our users have been especially prone to engaging with artist promotions that we’ve done.  We’ve seen phenomenal success with some of the artist promotions we’ve run in the past from bands ranging to Interpol to Lady Antebellum.  While those artists have a great deal of name recognition and a pre-existing fanbase, we were somewhat surprised to see that promotions involving emerging or baby bands were receiving comparable levels of engagement.  In spite of the high engagement levels, these promotions were still done on a relatively small scale.  We started thinking about what positive impact we could affect on a smaller band’s career if we really went for broke with a promotion and then forged partnerships with other companies to market them outside of Grooveshark.  Hence the decision to get into artist development.

2.  What are a couple examples of artists you’ve signed and what went into your decision making process?

Right now, the first band we’re working with in this capacity is Quiet Company.  We found them the best way that we know how: through our users.  We took a look at a lot of the consumption data and identified about 100 bands that weren’t on a label and yet were experiencing an extremely high growth rate in plays.   We then ran a few subtle promotions to effectively focus group each band to a broader demographic of users to determine which band would resonate the most.  Quiet Company ended up being that band by a very large margin.  They’ve got a record coming out on October 4th and while we’re still going to push them to a large amount of our userbase, we’re going to ensure that they’ll be placed in front of the users that have shown a predisposition to liking their kind of music.

We’re not foolhardy enough to think that we’ll be able to subjectively pick out the next great band, so we leave it up to testing, data, and our users–who are ultimately smarter than us, anyway.

3.  Do you see artist development as being more profitable than your on demand music service?  Why or why not?

The two aren’t actually separate–we take the popularity of the “on demand music service” as the main force bringing value to artist development. Our core business is the on-demand music service, but as that grows so do the opportunities and value points for artists of all sizes.  If we can have even a modicum of success in moving the needle for a band online by ourselves, imagine what’s possible with the marketing muscle of a major record label or large independent? Grooveshark is excited to be a part of the way bands are discovered and become popular in the 21st century–and our vast user data is a great complement to all the hard work bands and managers put into that.  Our existing label partners have found success in pushing their bands to that audience, and I think that we will too.   In the future, we want to bring on as many partners and bands as we can, be it on the label/management side, other music services, etc and utilize that ecosystem to benefit the careers of a myriad of different artists.

If you’re familiar already, poke your head around Grooveshark and give a listen to Quiet Company.

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Syndicated Post: Five Things I Learned At MySpace That Could Help Google+ http://www.soundctrl.com/blog/2011/07/27/syndicated-post-five-things-i-learned-at-myspace-that-could-help-google/ http://www.soundctrl.com/blog/2011/07/27/syndicated-post-five-things-i-learned-at-myspace-that-could-help-google/#comments Wed, 27 Jul 2011 11:10:30 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=1924 Editor’s note: This guest post was written by Tom Anderson for TechCrunch…you know Tom, he was the guy who was everyone’s first friend on MySpace aka MySpace Founder.  You can now find him on Google+

This is just a guess, but I’d bet money that Vic Gundotra and Bradley Horowitz probably feel like their heads are going to explode. Anyone on the Google+ team who really cares about G+ is probably getting very little sleep, and are annoying their friends and family with their one-track G+ minds. There’s been such an amazing amount of feedback, the Google+ team can’t help but be overwhelmed—and what we see is just on the site and in the press. Imagine what’s coming into that “send feedback” inbox that’s at the bottom of every G+ page?

At MySpace I tried to digest that “inbox” and “community” by myself, and that worked pretty well for a few years. It was a little easier back then, but today’s G+ users are an entirely different breed. There are a ton of early adopters, technologists on G+, and they’ve all been through the social networking ringer before. G+ users are offering powerpoint slideshows, illustrated screen mockups and long-winded essays on what needs to happen. There is genuine, high-quality thinking going on in the “free advice” that G+ is receiving from the global community. How can the G+ team cut through the noise and decide what’s important? (Especially when there’s some really high quality noise being directed Google’s way.)

Here’s a few things I’d do right now, if I were Google.

1) Start seriously courting the journalists, tastemakers, and celebrities that are using and/or pontificating about G+. This doesn’t mean Google should ignore “regular” user feedback, or even that Google should do what the triumvirate says they should do. It just means they should have a real, personal relationship with those people. During MySpace’s run-up, journalists continually got their facts wrong about MySpace. They wrote story after story about how Facebook was bigger than MySpace when in truth Facebook wasn’t even 1/10th the size of MySpace.

Why? Because the journalists’ Ivy League educated children were using Facebook, and journalists have deadlines and other things to think about. If you get to know people, they think of a real human being when they write those stories, and they care a little more. I don’t want to say people are “sheep,” but if the general Internet population believes G+ is happening and here to stay, then they’ll commit the time to try it out. Popular opinion is the biggest “filter” for most people—they don’t have to try something if they’ve already been told it’s not cool. Popular opinion is the ultimate “social search” if you will. This doesn’t just apply to user counts (G+ hits 20 million!), of course. Popular opinion will shape every aspect of people’s G+ perception.

2) Exhaustively think through the privacy issues and tie up any loose/ends that G+ has on this front. I’ve seen multiple people share their phone number with me without knowing it. They may not be wanting to share other things as well, though those things have been less obviously private. I’d make sure that people understand how their posts can be shared/reshared, and how their other Google accounts (profile, Gmail, docs) and content (Youtube, Picasa) are connected to G+. I don’t believe Privacy is a real issue to most people, but most people think it is a real issue to them. As thus, it plays a big role in the psychological justification for defecting from competitors. “Safety” hysteria destroyed MySpace in the press. It got MySpace banned from schools, Apple stores, and by well-meaning parents who had been terrorized by what they were reading. Privacy advocates have tried to destroy Facebook and Google in the past. You need the best PR person in the world on your team, Google, but even more so, you need to make sure the software doesn’t give the privacy hounds something to be rightfully angry about.

3) Move Google’s top analysts (probably focused on monetization right now) onto the Google+ project to form a skunk works team. Mine the data about G+ usage like it’s Gold, because it truly is the future of Google’s long-term revenue and profit growth. (And I actually don’t think there’ll ever be advertising on Google+, theme for another article.) Facebook was really good at understanding their onboarding process, knowing what key activities led to later usage (adding x number of friends, putting up a picture and getting a response, etc.).  Google needs to closely track users who are not adopting the service, those that are, and try to understand what type of user is the one that is ahead of the curve—identify the user who is illustrating the future “common” use case through their pioneering activity. G+ needs to understand all three types of users and develop a plan for each of them.

4) Hire the best product executors & visionaries in the world, something that clearly has not been Google’s forte in the past. (In fact, it seems that some good ones have left, because they felt they weren’t valued at Google).  I’m not referring to run of the mill product managers and UI developers or “social media experts,” but rather that rare breed of people who have demonstrable experience leading users down the path to internet nirvana. Google has the engineering talent and ability to scale the G+ service (more valuable than people understand, right now, I think). But does Google have the product people? Google’s technical infrastructure will allow them to do things that other social sites could not do—in fact, they’re already doing that. They need product visionaries who can understand that. Though I love G+, some parts of G+ are really a mess right now, and two that are incredibly important at this stage are in need of much work: onboarding & photos.

5) There must be one ring to rule them all. One leader making decisions. Maybe that person is already in place at Google; I don’t know the internal hierarchies within the company. But the leader himself, and every employee must understand who this is. Making a website is similar to making a movie—hundreds of people work on it, one person makes the final decision, and they make them every minute of the day. I use the LOTR analogy because there may be 12 extremely important product people (point #4). But someone needs to make the decisions. And to further that analogy, if the ring goes bad, the Hobbits need to throw the ring in Mt. Doom and find a new leader. OK maybe this analogy doesn’t work, but you get the point. All the opinions and analysis will paralyze anyone who is not up to the task. That person has got to bring it all together and make decisions based on his gut and understanding of the overall company’s mission. No that leader won’t always get it right, but the clarity achieved and time saved is crucial. The Internet moves at lightning speed. If you mess up, a resolute leader can iterate and fix. This is worthy of its own dissertation (read Randall Stross on this point about Steve Jobs/Apple vs. Google right here).

You learn a lot when you mess up. I messed up a lot, so these are just a few of the things I learned. By the way, these lessons aren’t just for Google.  They also can be applied to any startup, so good luck everyone. I’m hoping to see you all make your mark on this world.

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Ian Rogers interviews EVP Digital Media of MTV (and drinks a Guiness) http://www.soundctrl.com/blog/2011/07/26/ian-rogers-interviews-evp-digital-media-of-mtv-and-drinks-a-guiness/ http://www.soundctrl.com/blog/2011/07/26/ian-rogers-interviews-evp-digital-media-of-mtv-and-drinks-a-guiness/#comments Tue, 26 Jul 2011 17:00:28 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=1916 After watching the first episode, I got excited that Ian jumped from one of the most hated music companies (Ticketmaster) to one of the most long forgotten music companies (MTV).  That being said, Dermot McCormack, EVP Digital Media at MTV carried his own and made a strong case that MTV will be making its way back into music relevance.  Check out the full interview below:

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Syndicated Post: Imogen Heap’s Tech-Infused Gloves Create Music on the Fly http://www.soundctrl.com/blog/2011/07/20/syndicated-post-imogen-heap%e2%80%99s-tech-infused-gloves-create-music-on-the-fly/ http://www.soundctrl.com/blog/2011/07/20/syndicated-post-imogen-heap%e2%80%99s-tech-infused-gloves-create-music-on-the-fly/#comments Wed, 20 Jul 2011 14:00:45 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=1905 Original post written by Adam Ostrow for Mashable.

Grammy Award-winning musician Imogen Heap used her time on the TED Global stage on Tuesday in Edinburgh, Scotland to not just perform, but to demonstrate an entirely new way of creating music.

Editor’s note:  First mind-controlled instruments…now this????

Using a pair of gloves equipped with wireless mics, an accelerometer, a magnetometer, a gyroscope and a variety of other sensors, Heap created a song on the fly — complete with sounds from a multitude of instruments and effects — using only her body movements and hand gestures.

The performance was more than two and a half years in the making, the culmination of a project that Heap first became interested in after seeing the beginnings of such technology at MIT. In an interview with Mashable afterwards, Heap told me she wanted to use body movement to create music so she could “communicate the hidden 50% of the performance.”

Those movements include, for example, the ability to record a loop by opening her hand, filtering sound by bringing her hands together and panning by pointing in the desired direction. Volume can also be manipulated with some fitting gestures — a “shh” movement initiates quiet mode and a horn sign prompts “rock out mode.” The sensors that Heap’s gloves are equipped with send the movement data back to a computer that then blends it all together to create a relatively robust piece of music in real-time.

Seeing is most certainly believing in the case of Heap’s gloves, and the artist now plans to start using the gloves with some regularity during performances. Ultimately, however, she wants to be able to add features that would enable her to create an entire 60-90 minute performance “walking on stage with nothing but the gloves,” she said.

Enhancements that would enable that to become a reality include the ability to play a wider variety of instruments using hand gestures, let multiple musicians performance simultaneously (like a drummer) and the ability to let the audience participate in song creation. Thinking even further out, Heap told me she wants to be able to, “invite fans on stage … and let them be a part of the performance from their own bedroom,” by leveraging connected gloves and hologram technology.

Of course, that would require the gloves to become more than a one-of-a-kind item, but Heap says she’s been thinking about how to do that in the wake of the response so far. Commercializing them isn’t her primary goal, but she says she’d be very excited to see how it can empower other artists.

“I love the idea that you can buy a pair of these gloves … be connected to an iPhone app … and capture sound on the street and start making beats while you’re waiting at the bus stop … and upload that to a database,” she said.

Image courtesy of James Ducan Davidson / TED

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Syndicated Post: This is the Remix http://www.soundctrl.com/blog/2011/07/18/syndicated-post-this-is-the-remix/ http://www.soundctrl.com/blog/2011/07/18/syndicated-post-this-is-the-remix/#comments Mon, 18 Jul 2011 13:00:20 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=1903 Post syndicated from the blog trendcentral

Social media-savvy musicians consistently encourage fans to get interactive by remixing tracks or creating videos to accompany their favorite songs. But virtual band Gorillaz upped the ante last year with The Fall, an album recorded entirely on the iPad. The latest apps now grant iPad owners even greater creative freedom by allowing them to compose and mix their own music from scratch.

Korg iElectribe Gorillaz Edition: Gorillaz used 20 distinct apps to record The Fall, but they’re aiming to bring a more streamlined approach to iPad music-making with this beat-box app. Made exclusively for the iPad in collaboration with Korg, the virtual synthesizer allows users to create and manipulate sounds for layering into electronic tracks. The app is not Korg’s first iPad venture: its original iElectribe app made waves thanks to its impressive analog beat-box capabilities. However, this special version is distinctively band-branded and it uses Gorillaz-created sounds for sampling. Initially billed as a limited-edition offering, the app is nonetheless still available in the iTunes store.

Shapemix: Aspiring DJs will revel in this remix app, which lets users reinvent nearly 100 pre-existing tracks by adding effects, shuffling musical phrases, layering in newly recorded sounds, and sharing their best versions via Facebook and Twitter. Shapemix is not the first user-friendly mixing program—both David Bowie and Bob Dylan previously released apps (for iPhone and Facebook, respectively) that allowed fans to remix songs from their classic albums. However, Shapemix separates itself from the herd with an element of e-commerce, as mixers can listen to one another’s original tracks and purchase their favorites via iTunes at two bucks per song.

Polychord: What Shapemix does for sound sampling, Polychord does for songwriting. The app features virtual drums, bass, chords, and accompaniment, but is driven by chord progressions above all. When a user chooses a chord of their liking, drums and bass automatically follow, allowing for effortless composition of a melody. The program has been touted as ideal for beginners (though pros are making use of it, too), and a recent update allows the program to be used as a MIDI controller, giving musicians the ability to play it wirelessly during performances. Demos abound on the web—so if you still can’t figure this one out, you’ll have nothing to blame it on but the bossa nova.

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HAPPY FRIDAY — 20 FREE SPOTIFY ACCOUNTS http://www.soundctrl.com/blog/2011/07/15/happy-friday-20-free-spotify-accounts/ http://www.soundctrl.com/blog/2011/07/15/happy-friday-20-free-spotify-accounts/#comments Fri, 15 Jul 2011 15:13:22 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=1901 Well after a long and eagerly anticipated wait, Spotify is finally here in the USA.

SoundCtrl is giving away 20 invite codes, thanks to our friends at Chevy.  To enter please email soundctrlblog[AT]gmail[DOT]com.

The code will be good for a free account that allows the user unlimited streaming with ads (as opposed to the regular US account that limits users to 10 hours of streaming).  Once the codes are gone, you go to Chevy’s Facebook page to try get one.

Cheers and enjoy.

The revolution has begun!

Post by Jesse Kirshbaum

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Spotify is OFFICIALLY coming to the US http://www.soundctrl.com/blog/2011/07/06/spotify-is-officially-coming-to-the-us/ http://www.soundctrl.com/blog/2011/07/06/spotify-is-officially-coming-to-the-us/#comments Wed, 06 Jul 2011 19:19:37 +0000 SoundCtrl http://www.soundctrl.com/blog/?p=1890 After months (and years) of anticipation, Spotify is finally offering people the chance to request beta invites.

spotify in US

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