By Rip Empson via Tech Crunch
“… a platform for live concerts isn’t exactly a new idea. In fact, it’s been floating around for years, but those entering the space have been hamstrung to an over-abundance of friction stemming from royalty and licensing issues and having to convince venues to install the technology and hardware — among other things. As a result, live online music has been slow to take off…
Concert Window co-founder Dan Gurney tells us that the startup is beginning to hit its stride, having quadrupled revenue over the last five months, added a handful of employees and is now broadcasting over 100 live shows each month. The startup has been able to do by broadcasting live concerts over the Web, allowing you to listen and watch as the concert happens from the comfort of your couch. To address the friction for venues mentioned above, Concert Window attempts to take the work out of the hands of venue managers — all the venue needs is an Internet connection…
By offering a mobile experience, a relatively steady stream of concerts and allowing fans to chat with each other and leave feedback for artists, Concert Window hopes its v2.0 can give it a leg up on the competition.”
For the full story on Concert Window and more on new potential competitor EvntLive, visit www.techcrunch.com
]]>By Robert Urquhart via The Creator’s Project
“Alexander Grünsteidl, director of user experience at Method, London and owner of maverick digital think tank, Digital Wellbeing Labs, is a man on a mission. Passionate music lover and vastly knowledgeable in the power of a seamless digital and physical hybrid world, Grünsteidl recently brought his experience to bear in order to rethink the way we interact with our nightlife.
Not for the first time Grünsteidl left the safety of the studio behind—the Post-it notes and wireframes—and stepped out into the night to produce a club night at the Village Underground, a performance space in the East End of London. The night, austerely called No Admittance After Eight, or NAA8 for short, was billed as “a multi-sensory musical journey through the night”—but it was more than digital hyperbole. Behind the—admittedly difficult—PR was a promise to prototype a new way in which we relate to clubland and the music industry at large.
Five DJs formed the backbone of the narrative—a concept that Grünsteidl pays particular interest to. The moods entitled Walk, Pulse, Bounce, Shine, and Breathe were played by Duncan Brown (sound engineer for Basement Jaxx), Felix Buxton (Basement Jaxx), Mira Calix, SuperTanker and Koggi. The lighting atmosphere was provided by Satore Studio’s Tupac Martir and Grünsteidl became mixologist for the night, producing five different cocktails to round off the multi-sensory experience.”
Read up on the details of the project at www.thecreatorsproject.vice.com
]]>SXSW kicks off today and if you’re down in Austin, getting your fingers sticky with BBQ and indulging in some southern sunshine, be sure to check out SoundCtrl’s list for the week’s best music and technology panels, meetups and parties. See you there!
Friday, March 8th 9:00PM – 2:00AM
#FEED powered by Twitter @ AMOA Arthouse More details
Saturday, March 9th 12:30PM – 1:30PM
Brainstorming Technology First @ Omni Downtown
This talk will show you how to brainstorm new ideas, products, campaign, and services using a technology-first approach. More details
Sunday, March 10th 4:30PM – 5:30PM
Futurist Meet Up @ Meet Up Pavilion EH ¾
Futurists, who play an integral role in today’s business world, are invited to brainstorm, deliberate, analyze and above all predict he future in our Meet Up Pavilion. More details
Sunday, March 10th 9:00PM – 3:00AM
MashBash at SXSW 2013 @ Speakeasy
The MashBash will offer an exciting night of music and networking with the Mashable community at SXSWi. More details
Monday, March 11th, 12:30PM – 1:30PM
Crowdsourcing Digital Device Design @ Next Stage EH ¾
Interactive panel that will come up with concepts for new digital devices in real time. Panel participants will pull out a collection of parts and come up with new product ideas on the spot. Discuss all aspects of digital device design, including functionality, target market, cost, industrial design, etc. Peter Hoddie (Marvell), Morgan Knutson (DropBox), Stephen Spencer (MAYA Design). More details
Monday, March 11 5:00PM – 7:00PM
Songza Happy Hour @ Conduit Corner, Congress Ave & W 7th St
At Conduit Corner at SXSW 2013, we’re engaging people in every sense of the word. So come hang with us as we relax with back rubs and chill music, feed on some good ol’ munchies, and mix n’ mingle with cool peeps. Wherever engagement is possible – on our computers, our mobile devices, on whatever’s next – we make it happen. More details
Tuesday, March 12th 9:30AM – 10:30AM
Pandora and TechCrunch Dissect Music & Tech @ Austin Convention Center
Pandora’s CTO, Tom Conrad, will sit down with MG Siegler from TechCrunch for a no-holds-barred Q&A session focusing on all things music and tech. Nothing will be off limits, and hot topics will include what Pandora is really doing to innovate, how they are balancing massive growth with licensing costs and what they really think about all of those other music services. More details
Tuesday, March 12th 5:00PM – 6:00PM
Fair Play: Music Tech Startups and Artists @ Next Stage EH ¾
Good and bad of the music tech environments, discuss what startups and artists need to know and look for the best opportunities to fairly benefit both. Doug Freeman (Austin Chronicle), Daniel Senyard (Vivogig), Jean Cook (Musician/Future of Music Coalition), Brian Zisk (SF MusicTech). More details
Tuesday, March 12th 11:00AM- 12:00PM
Visual Voice: Branding on Photo Networks @ Next Stage EH ¾
As language takes a backseat to image, brands must extend that effort to their visual voice. Natanya Anderson (Whole Foods), Jean Scheidnes (Neiman Marcus), Suzanne Schloot (Kate Spade), Bonnie Tsang (Pintrest/Instagram Power user). More details
Wednesday, March 13th 12:30PM – 1:30PM
The New Vibrant Ecosystem of Brands + Music @ Rm 17A
Music and brands working together. Eric Johnson (Exec Prod of Music & Creative Integration – DDB Chicago), Jessica Dierauer (Exec Prod of Music & Creative Content – Y&R), Javier Farfan (Mktg Exec – PepsiCo), JT Griffith (Music Supervisor – Nike), Adam Farrell (VP Creative & Mktg – Beggars Group). More details
Wednesday, March 13th 2:00PM-3:00PM
Artists Staying Afloat in the Digital Revenue Stream @ Rm 16AB
As new business models of digital music consumption grow and new services keep launching where does the artist fit in? Does the artist have any influence on these new services and is there a way for artists to keep themselves afloat and healthy in the digital revenue stream? More details
Wednesday, March 13th 2:00PM-3:00PM
Girls and Tech: Why Young Women Rule in Music @ Rm 17A
Rae Votta (MTV Networks), Megan Westerby (VP, Mrktg – The Collective), Lindsay Gabler (Social Media Specialist – The Recording Academy), Shana Krochmal (Out Magazine), Danielle Strle (Dir of Prod – Tumblr). More details
Wednesday, March 13th 2:00PM – 3:00PM
Music Subscription & Artist Revenue @ Rm 17B
Antony Bruno (Community Liaison – digitalmusic.org), Dan Kruchkow (Head of Mktg & Digital Strategy – Crush Management), Christina Calio (Industry Rel – Xbox Music), Brian Slagel (Founder/CEO – Metal Blades Records), Steve Savoca (Spotify), Adam Rabinovitz (Dir of Artist Rel – Rdio). More details
Wednesday, March 13th, 5:00PM – 6:00PM
The Future of Technology Between Artist and Audience: Real Time Sensors and Beyond @ Artist Central in Ballroom E
Tech, music, and industry experts present and imahine future technologies revolutionizing artist-to-audience interactions. Jesse Israel (Co-Founder – Cantora Records), Ken Hertz (Sr Partner – Kertz & Lichtenstein LLP), Marco Della Torre (VP Prod Science – Basis Science Inc.), Paul D Miller (aka DJ Spooky). More details
Thursday, March 14th 12:30PM – 1:30PM
Musical Identity: What Music Taste Says About You @ Rm 10C
Jim Lucchese (CEO – The Echo Nest). More details
Thursday, March 14 2:00PM- 3:00PM
Level Up: The future of Music in Gaming @ Rm 17B
Kyle Hopkins (Head of Music Supervision – Xbox/Microsoft), Matt Riley (Sync Licensing, Digtal Mktg – Hospital Records), Kristy Gibson (Atlantic Records), Raphaella Lima (Music Supervisor – Electronic Arts), Bill Elm. More details
Thursday, March 14 5:00PM – 6:00PM
Downloaded: The Music Industry in the Digital Age @ Rm 16AB
Explore the impact Napster had on the music industry, where it is today and what its future may be. Paul D Miller AKA DJ Spooky (Artist), Ian Rogers (CEO – Topspin), Chuck D (Spitdigital), Bill Flanagan (EVP – MTVN), J Keyes (Editor-in-chief – eMusic), Marc Cimino (SVP, Business & Legal Affairs – Warner Bros Records), Alex Winter (Producer – Trouper Productions). More details
Thursday, March 14 5:00PM – 6:00PM
Music Festivals: The Real Deal from the Experts @ Rm 13AB
Todd Sims (CEO – Flavorus/Groovetickets), Jonathan Fordin (Pres – MCP Presents), Charlie Jennings (Dir of Event Ops, Talent Buyer – AC Entertainment), Meelo Solis (Event Promoter – Insomniac Inc.) Bryan Duquette (Another Planet Entertainment). More details
Friday, March 15th 12:30PM – 1:30PM
Enhancing the Mobile Music Experience @ Rm 17A
Learn how “mobile” will become even more important for artists and their teams, app builders and developers. J Sider (CEO & Founder – BandPage), Ian Rogers (CEO - Topspin), Ethan Kaplan (VP Prod – Live Nation), Tom Conrad (CEO & Exec VP Prod – Pandora), Ben Drury (CEO – 7digital). More details
Friday, March 15th 12:30PM -1:30PM
Brands are Music Fans Too @ Rm 15
Joe Edwards (Dir – I Like The Sound Of That), Matt Bennett (Deputy Editor – Clash Music Group) Doug Palladini (Vans), Nick Sabine (Founder – Resident Advisor) Anthony Flores (The Foundation). More details
Friday, March 15th 2:00PM-3:00PM
APIs: How Do We Foster and Support Competition In A Highly Competitive Sandbox? @ Rm 12AB
Have a look at how to effectively ‘plug in’ to Spotify, Foursquare, Twitter and others. Where it works; where it breaks down, how to pivot when the sands start shifting. Ted Cohen (Managing Partner – TAG Strategic), Marc Ruxin (CEO & Founder – TastemakerX), Darryl Ballantyne (Founder & CEO – LyricFind), Shane Tobin (Dir, Strategic Partnerships – The Echo Nest), Barry Smith (SVP Business Dev, Alliances & Strategy – UKTI). More details
Friday, March 15th 2:00PM-3:00PM
Building an Optimal Partnership Between Brands & Bands @ Rm 17B
Find out what constitutes a successful partnership and the recommended best practices for ideal procurement and execution, while conveying the unique perspective of each participating party. Daniel Sena (VP of Partnership Mktg – Universal Music Group), Scott McCune (VP Global Partnership & Experimental Mktg – Coca-Cola), Brad Haugen (Chief Mktg Officer – Scooter Braun Projects), Afdhel Aziz (Brand Dir, ABSOLUT Vodka). More details
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By Lance Dashoff
Naturally, when going to see Jay-Z and Coldplay perform on NYE at Brooklyn’s newly minted Barclay’s Center, you would expect maybe a surprise appearance from Beyonce or even a song with Kanye. None of that happened, but one pleasant surprise was the Xylobands that were handed to us as we entered the venue.
The Xyloband is an LED wristband that the band controls when they light up. The wristband straps came in several neon colors. Imagine being at a show with 18,000 other screaming fans during Coldplay’s “Fix You” when all of the sudden every single fan’s wrist lights up a different color….kind of like the futuristic lighter. The wristband’s light was completely controlled by the band and turned on at different times throughout their set.
The idea came to Jason Regler, Director of Technology and Innovation for RB Concepts (the company that makes Xylobands), in 2005. “While watching Coldplay do a festival in the UK…they hit middle of “Fix You” and it was like a big anthem and I thought how great to add something to bring everyone together as one…create a moment and with everyone punching the air with arms…the thoughts of lights and wristbands that all lit up.” The idea was put on hold for a while until Jason got the chance to pitch Coldplay. ”The fell in love and the rest is history.”
Xylobands were a new way to get the crowd even more amped up and involved in the music. I do not know if Xylobands could work for every artist, but could definitely see them taking over the EDM world and that’s one of the many future plans for RB Concepts. Although there was no Beyonce or Kayne on NYE, the Xyloband was a fun addition to the show.
Watch the video below for to see Xylobands in action:
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Any serious music fan would agree that there is nothing more disappointing than being shut out of a live show from a lack of tickets and venue space. The inextinguishable activity of scalpers, enthusiasm of pre-sale fanatics, and other special offers –all these conditions make getting access to any concert like a race with a “survival of the fittest” type mentality.
This being said, the thought of such almost makes the internet and digital streaming the perfect solution, as they offer “infinite” audience space! A concept not likely to stay untapped for very long, creatives in the entertainment and music industries began taking to this idea and forming companies focused on broadcasting shows, either for free or for reasonable prices, for which consumers can pay online.
EVNTLIVE, a standalone concert streaming service, is another newcomer to the live streaming market and although it is far from the first of its kind, its co-founders, David Carrico, Alex Beckman, and Jonathan Beckman, along with an experienced team of high profile investors, (Troy Carter (CEO of Atom Factory), Yogen Dalai (Mayfield Fund partner) amid many others), believe there are still plenty of angles either unused or under utilized by existing players that will bring EVNTLIVE to the forefront of the digital concert and social music experience. The company has been in planning and development for over a year and is presently in beta launch, due to officially launch in the next few months.
David Carrico and business veteran Judy Estrin, the latter who is the Executive Chair of EVNTLIVE, chatted with me about their vision for the company and some of their thoughts on the general landscape of the music industry.
SoundCtrl: First off, I would like to say congratulations on everything you have managed to put together for the imminent launch of EVNTLIVE. It is clearly difficult to penetrate most facets of the music business in general and you two have prepared a solid staff and strong business objective in a relatively fresh entertainment segment –and there aren’t as many of those left these days!
Given that one of the major, and immediately noticeable, benefits to home streaming is “infinite seating,” I am curious as to whether there is a personal experience for either of you, that prompted pursuing this business model. Are you currently, or were you previously, frustrated by the physical limitations of live music – or was this an idea born simply out of wanting to expand the industry for the sake of creative change?
David: I spent several years running a boutique music management firm, and my experience on the road showed me both how tiring and costly touring can be for artists and how many fans in different parts of the world deeply desire to see an act but are unable to gain access to that experience for any number of reasons. With artist’s revenue streams dwindling in other categories we saw a real opportunity to create a newfound source of capital infusion from the monetization of streaming live concerts on the web. My co-founders and I are all passionate about live music and as our lives have gotten busier we have realized that we can’t attend as many shows as we would like – EVNTLIVE is the service we wanted to exist.
SoundCtrl: Clearly, as is evident by EVNTLIVE’s wide offering objective of live music, archived content, real time social interaction and show background information, you have confidence EVNTLIVE will not plateau for users at simply, “watch concert and leave site.” Still, as broad as this list of offerings is, do you feel maybe there is some potential for a double edged sword to form in expanding the live music segment through a concept that takes the very idea of “live and in-person” out of the picture –much like the continuous appeal of services like Instagram, that promote digital sharing and widening connections but, when appreciated in excess, almost disconnect people from being in the real present?
David: At EVNTLIVE we believe that there is no replacement for going to a live concert. Attending a live music performance for me personally is a social, communal, and sometimes spiritual experience. We have no intention of replacing that experience. Instead we we’re creating an online concert venue that offers the best user interface possible for individuals who can’t access the show in person. By creating a virtual social conversation, merch booth, and giving the user access to the story behind the show, we’re creating content that provides a unique look into an intimate performance experience but, we don’t believe it will ever replace the feeling of being in the front row with your friends around you feeling the vibrations of the music.
SoundCtrl: The both of you have quite the track records and impressive business “resumes.” What are some, if any, of the specific facets to your previous business experiences that you have applied to the creation and fine tuning of EVNTLIVE?
Judy: Being involved in the creation of EVNTLIVE has leveraged many facets of my career. Recruiting top engineers, developing large scalable systems, video streaming, building new companies, evangelizing new technologies; building business models to create new markets all draw from my entrepreneurial experience in starting seven companies. My board seats, especially, being a member of the board of directors of The Walt Disney Company has given me an understanding of the entertainment industry, digital media, copyright licensing issues and consumer marketing that are all critical to the success of EVNTLIVE.
SoundCtrl: Let’s say EVNTLIVE catches on with vigor in post-launch. As I stated earlier, limitless seating is a big part of live streaming appeal. High profile artists like Lady Gaga for example, sell out even the biggest of arenas with no hard effort needed, so being able to “expand the arena” would be perfect for die hard fans that get left out of the ticket line. This being the hypothetical case, can you talk at all about how EVNTLIVE plans to deal with the topic of technical overload, which can be a common problem with any digital stream?
David: A key asset of the company is the depth of our technical team that has years of experience developing large scale systems and infrastructure. We have not taken the approach of rushing a system to market with the notion that we can fix it later– we have invested the time and resources in building a service that can scale to meet the demands of the most popular artists.
SoundCtrl: Simply put, after launch, what kind of a music consuming world do you see EVNTLIVE existing in, even just five years down the line, and what will its place in that world be like?
David: Looking out five years, we hope to see the worlds of physical and online concerts coexisting as a standard way of doing business in the music industry. The fan experience online will become increasingly interactive as we leverage new technologies. We see promise in 3D and 360 degree interactive filming as well as new ways of viewing from large screens to wearable devices. All of these advances add new connectivity for fans to interact with each-other and the artists they love. We would love to be the premier destination site leading the market in providing ever improving fan experiences and ever growing revenue streams for artists.
SoundCtrl: As a last creative question, I am wondering if you would ever consider partnering with an audio hardware company – more specifically, the speaker market. If someone loves music overall and they know they cannot get to every single concert they want to see in person, although still not “the real thing,” the experience could be further emulated with a combined high quality audio and visual experience. Any thoughts?
Judy: We’re very interested in forming relationships with a variety of partners. Whether that be audio hardware or perhaps device makers, we think EVNTLIVE has the potential to find synergies with many existing brands that make up the backbone of the music world.
SoundCtrl: Thanks for the chat. We’ll be excited to see how everything turns out for your launch!
Details are still to come for EVNTLIVE but you can keep in-the-know by signing up to receive news announcements on their website here.
Kira is an old school music nerd with a love for all things creative; always searching for music’s common ground. She graduated with an M.A. in Performing Arts Administration from New York University. Drop her a tweet @shadowmelody1
]]>By Jason Epstein
Not everyone wants to go to a show and buy a CD that they’ll have to carry around for the rest of the night, so modern technology has swooped in again to provide music download cards. These have quickly become a great new way to sell a physical tangible item that represents a digital download. As a new digital download card purveyor, Zankme works on a subscription basis for artists, offering unlimited functionality for a fixed price as opposed to Card Included’s rate-based service.
Zankme’s self-service take on digital download cards allows artists to add their own special touch for music, videos, PDFs, or printable concert tickets. Bands can choose to hand these out for free, for cash, or in exchange for a fan’s email address.
Zankme’s digital download card service allows musicians to upload music, videos, or photos and print custom download cards right with real-time customization. Fans can redeem these cards, while artists can gather information on their fans including email addresses and location, helping them to pinpoint solid target markets for future tour plans.
“We understand the value of growing a list of interested fans,” says Zankme creator Zank Bennett, who is a musician himself, “and we’ve seen bands and authors add thousands of names to their email lists from giving out these cards.”
Zankme’s self-service website generates codes on PDFs that musicians can use for fliers, mini-cards, business cards, stickers, and more. As fans redeem their cards, Zankme’s dashboard displays information such as demographics and email addresses for improved focus on marketing and event promotions.
Zankme developers are currently working on future features to roll out such as social sharing contests and more robust customization options.
“My vision is to empower all independent musicians to print their own download cards and distribute and sell their own music with just a few clicks,” Bennett says. “Our growing list of bands are connecting with new fans every day and letting me know they really love what we’re doing.”
It sounds like an interesting venture, yet one whose functionality seems to necessitates a degree of user technical skill to accomplish without frustration. Take for example this answer from Zankme’s download card creation tutorial/FAQ:
Question: “You recommend 300dpi art. How do I make my art 300 dpi so it doesn’t look pixelated or blurry?
Answer: Here’s how to do it in Photoshop. Let’s say you’re making a batch of the Mini Cards. It should be similar in other programs:
Open a new file (File > New…)
Set Width = 2.5, Height = 1 and select ‘inches’, not pixels
Set Resolution = 300 and be sure the units are pixels/inch
Hit ‘OK’
Create your art
Choose File > Save For Web And Devices…
Export using these (default) settings
Upload to ZANKME and you’re done!
Also, Zankme doesn’t clearly mention what happens to a user’s campaign analytics after the campaign is over.
Zankme can be accessed for a free trial with 10 MB of storage, 50 codes and one campaign lasting one month. Their basic account is $10/month, includes 50MB of storage, unlimited codes, 5 simultaneous campaigns and a max campaign length of 3 months. Their professional account is $20 and includes 100MB of storage, unlimited codes, 50 simultaneous campaigns and a max campaign length of 12 months.
For more information about Zankme, check out their official website.
]]>by Emma Matthieson, Creative Strategist at Learned Evolution (Brooklyn Bowl’s media agency)
I recently had the privilege of representing Brooklyn Bowl at “FlyCon,” Ticketfly’s second annual client summit in San Francisco.
Brooklyn Bowl was Ticketfly’s first client when we opened in July 2009, and it’s been a fun journey growing and evolving alongside them. What I love about Ticketfly, and what differentiates them from other ticket providers, is their focus on “social ticketing,” and their constant efforts to integrate social media with ticketing. As a venue that relies on social media over more traditional forms of advertising, it’s been essential for us at Brooklyn Bowl to have a ticketing client that understands the importance of constant and seamless social integration. I have no doubt that this was a big help in leading Brooklyn Bowl to be the 10th most Googled keyword in the New York metro area in 2011.
Perhaps the best part of the three day summit was getting to finally meet Andrew Dreskin, Ticketfly’s CEO, and the co-founder and former President of TicketWeb, the first company to sell event tickets online. He’s also co-founder and producer of the annual Virgin Mobile Free Festival, the largest free festival in the US. Pretty impressive! It was fun to hear stories of how he signed Brooklyn Bowl as Ticketfly’s first venue on the corner of Wythe and N. 11th, and how he threw his 40th birthday at the Bowl months before it was ready to be opened (i.e. when it was still a construction site).
FlyCon was a fun chance to meet other people from the industry like partner venues, members of the Ticketfly team, agents, and promoters. Above is a photo I took with some new friends Maile from The Capitol Theatre in Port Chester, NY (also owned by Peter Shapiro, co-owner of Brooklyn Bowl), and Rafe from Ticketfly.
Cheers to Ticketfly for the fun weekend, and here’s to their continued success!
]]>Just a few short days ago, we were comparing the landscape of the music streaming business to that of a world map for the game of “Risk.” Now, we find yet another company is moving around the “game board.” This time though, it is not a music streaming service. Ticketfly, the San Francisco founded, data-driven, ticketing and marketing platform, announced this morning what is essentially their “first move” into international territory; establishing a permanent presence in Canada.
Ticketfly’s expansion does not just translate to erecting a new building and starting business. The major changes and decisions executed by the company are three-fold and intended to set up Ticketfly to hit the ground running in Canada’s event market, rather than starting from scratch.
Two major Canadian venues and promoters, Collective Concerts and Union Events, have negotiated agreements with Ticketfly, giving it the authority to run the main marketing and ticket related business both the companies. The third component of Ticketfly’s settling into Canada involves its assimilation of Prime Box Office, a top level figure in ticket retailing for Calgary and other areas in the surrounding region. According to the company’s Facebook page, Prime Box Office was known as the exclusive ticket retailer for the MacEwan Hall in Calgary and the Starlite Ballroom in Edmonton.
The Students’ Union for the University of Calgary, as well as the most prominent heavy metal promoter in Ontario, Inertia Entertainment, have also gotten on board as clientele. Connecting with such a powerhouse lineup of businesses, Ticketfly is primed to tackle several different physical locations in Canada and to hit upon several different areas in the music market, since Union Events is known for its own genre-focused work within the EDM and rock crowds.
When it comes to the human power behind each of these businesses and the staff for the Canadian Ticketfly office, the San Francisco natives are not all about barging in and taking over. Local and reputable people are being called upon to lead the Canadian team and even includes the president of the now assimilated Prime Box Office, Greg Stephenson, in addition to former Ticketmaster Canada Director of Operations, Bruce Morrison. He in particular, expresses excitement and positive ambition about the shift and believe it to be a perfect enhancement for Canada’s entertainment marketing:
The integrated and forward-thinking toolset that Ticketfly offers to its clients is invaluable. By enabling clients to save time, sell more tickets and maintain control of their events, Ticketfly positions itself as a serious new alternative for Canadian venues, promoters, artists and fans.
The news of Ticketfly widening its reach might be hot off the presses, but the announcement itself seems like just a celebratory formality. The company has done quite a bit of homework and networking to show the industry the company is pretty much ready to take off. The icing on the cake? Ticketfly’s web-fueled system fits perfectly in with the societal popularity of web interaction in Canada, alluded to by Ticketfly’s Chief Marketing Officer, Gannon Hall:
According to comScore, Canadians have the highest level of Internet usage worldwide and are power users of social networks.
This growth for Ticketfly comes on the heels of its 2013 Flycon conference, which was held this week.
Kira is an old school music nerd with a love for all things creative; always searching for music’s common ground. She graduated with an M.A. in Performing Arts Administration from New York University. Drop her a tweet @shadowmelody1
]]>By Alex Pham – via Billboard
Forget holograms. The Los Angeles based band used projection imaging to create a live stage that evokes a Cirque du Soleil-esque setting, wrapping custom animations around a physical stage set.
The technique, called 3D projection mapping, has been used by electronic dance musicians, including Amon Tobin during his “ISAM” tour last summer, to turn the live stage into a psychedelic, futuristic metropolis. It involves using computer graphics to create a three-dimensional map of the stage environment, much like in a computer game. The designer then makes computer graphics textures and animations for the stage, treating stage surfaces like polygons in a video game.
Read the full story at Billboard.biz, and watch a video of their live performance below.
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Photo: Rick English
When one starts talking about “3D printing,” the conversation has already taken a modern and somewhat futuristic turn. It wasn’t exactly a process that immediately was thought to latch itself onto music or anything related thereto. After all, any ‘hardware’ needed for musicians to make music usually comes from intensive, delicate and experience hand labor done by trained individuals who studied in apprentice positions for years before making something of their own. (This being particularly true for stringed instruments, even today.) The idea of mass, human-less production for an instrument seems contrary to what gives an instrument its individual character, tone, color, and appearance.
However, during this past June, one New Zealand professor of mechatronics brought 3D printing to instrument construction with sets of 3D printed, electric guitars. Revolutionary as this unveiling was, the electric guitar is just that: electric. Consequently, the idea of creating aesthetically unconventional body designs doesn’t have an impact on the ability to use the guitar itself, since it’s run off of electrical signals and not just vibrations for sound.
What though, is there to be said about another man who has decided to use 3D printing for exactly the opposing purpose? An acoustic guitar made almost entirely of synthetic material using this artificial process. Scott Summit is that man –a person not unfamiliar with 3D printing.
Summit is the co-founder of a company called Bespoke Innovations, that focuses on designing parts and coverings for prostheses. According to Businessweek…
“Earlier this year [the company] 3D Systems acquired [Bespoke Innovations and a]s far as anyone seems to know, this is the first 3D-printed acoustic guitar on the planet.”
The former was the company that manufactured Summit’s 3D model. One familiar with the mechanics and pieces involved in the function of an acoustic guitar might presume this endeavor to be a wild goose chase of expensive proportions. Why? Similar to the functions of other stringed instruments, in order to create pitch, the strings used on a guitar must be placed across the instrument at hand and then tightened to various levels in order to sustain a particular frequency. This typically involves an enormous amount of pressure from the pull of the tightened strings just to get things ready for playing. Then, even after a guitar manages to withstand that, there has to be enough ‘room’ left for vibrations to be made so the sound can be heard, and ideally, enjoyed.
Summit’s printed guitar is made up of a combination of plastic, sterling silver, and stainless steel. Sure, these materials go into any electric model but they don’t exactly lend well to the thought of a pure and clear string pluck meant to reverberate crisp tones. Summit claims that the guitar’s sound is “rich and full and has a great tonal range,” but some kind of audible showing in the form of a recording has yet to be posted anywhere online for others to hear. At the same time, with a $3,000 dollar investment on the line, (that’s the value of how much plastic was used), Summit’s guitar doesn’t appear it would be ready for common consumer budgets anytime soon anyway –regardless of whether it sounds better or worse than Summit says.
Kira is an old school music nerd with a love for all things creative; always searching for music’s common ground. She graduated with an M.A. in Performing Arts Administration from New York University. Drop her a tweet @shadowmelody1
]]>by Dave Mainella
It is generally understood that music videos are not the most lucrative sources of revenue, particularly for emerging bands without the big budgets and resources of celebrity status. But BAMM.tv (Brick And Mortar Media) has spent that last year and a half building a reputation around confronting that norm, shooting and collecting an impressive database of live music videos. And last week, the San Francisco-based company released its app for the iPad platform, bringing its vast collection of up-and-coming artists to your fingertips.
BAMM.tv began shooting high-quality, exclusive video around the time of SXSW 2011 and continued to record select live events. They also invite, based on the recommendations of their editorial staff, emerging artists touring the area into their San Francisco studio.
As a result, BAMM.tv absolutely has the material to provide users with a very rich, exclusive, unique experience of watching emerging artists perform live in HD. Browsing BAMM.tv’s website reveals beautiful videos with great sound (and often great-sounding bands). The new app aims to bring that content to iPad with a different, more indirect approach.
The app’s appearance and interface is meant to represent a virtual music venue that encourages a complete, immersive fan experience and rewards interaction.
A sense of nostalgia is certainly unavoidable. An old-time TV displays music videos, and cassette tape icons and boomboxes help to realize the app as a fun, old-school game of sorts.
There are three distinct areas within the app. First, the Alley acts as the homepage, with select videos and music on the TV and boombox. The Lobby is the entryway into the app’s full experience. It offers a vending machine containing content that users can unlock with the points they accrue by repeatedly visiting, watching, and sharing. Finally, the Auditorium is where users explore videos and playlists, make their own playmixes, learn about new bands, and interact via the “engage” feature.
You can watch the introductory tutorial here:
The app seems to be designed first and foremast with a gaming experience in mind. It is meant to be thoroughly explored. It is not a device for the quick and clean organization of new music video content, and because of that, the app’s functionality can be a little distracting.
While it’s admirable that BAMM.tv is trying to offer a highly interactive experience for iPad users, it doesn’t necessarily pull a user into its virtual world in a convincing way. And the occasional sluggish response time and moderate learning curve can leave the user disenchanted, especially the content-minded user.
But it is an interesting first step for a company with a lot of potential.
BAMM.tv has identified a unique music video market while providing a high quality product that directly benefits artists. BAMM.tv doesn’t charge artists at all; rather, the artist is allowed to use the finished product as they like in accordance with the creative commons license, and BAMM.tv retains global distribution rights. BAMM.tv has partnered with several distribution platforms including Samsung, Chungwha Telecom, Selectv, MunduTV, and FuugoTV.
Bands gain free worldwide exposure and a paycheck. Artists and BAMM.tv split net profits from licensing and advertising 50/50, with profitability ultimately depending on the number of views a band’s video receives.
Try BAMM.tv’s new app for iPad for free, available in the iTunes store.
]]>Photo by Frazer Waller
Back in June, we had a chance to interview Vello Virkhaus of V Squared Labs about his dazzling VJ work and visuals for live shows like Infected Mushroom, Drake, Ultra Music Festival.
This month, SoundCtrl got to check out a V Squared production in person: Amon Tobin’s ISAM 2.0 Live Experience at New York City’s Hammerstein Ballroom.
ISAM featured a stunning 25′ x 14′ x 8′ multi-dimensional, shape shifting 3-D art installation surrounding Tobin and enveloping him and the audience in a beyond 3-D experience. Part of the new content in the ISAM Live show included material from Tobin’s new album Two Fingers, due out on October 8 via Big Dada.
If you’re in Southern California, you can still catch Amon Tobin on this leg of his tour.
September 27 – House of Blues – San Diego, CA
October 5 – Greek Theatre Berkeley – Berkeley, CA
October 12 – Greek Theatre – Los Angeles, CA
To see a sample of the stunning visuals you’ll be in for at ISAM 2.0, check out this teaser trailer:
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By Lisa Bernier
If you are a music lover—correction—if you are a live music lover, this app is a must have.
Created by Interpid Pursuits (who also naturally have a fancy video about the app on their website) Timbre is a free app that allows you to search local venues to see what artists and shows are playing. Available to download via iPhone (not Android unfortunately) whether you’re strolling around town and feel a yen for a concert, or you’re visiting a city and want to know what’s playing there, Timbre is a great app for you to use.
The app has a very simple interface. Open it up and you can immediately search for a city in the upper left hand corner search box. The top of the screen also gives you the settings icon and Timbre info as well.
Once you enter a city, choices of artists on corresponding show dates immediately pop up.
When you click on an artist, you are then directed to a page featuring the artist plus the venue they are playing, the date, and a sample song of the artist.
If you wish to listen to the song, select it and it will play it for you. Once you’re in the song, the app gives you multiple options. On the top of the screen, you can share to social networking via Twitter or Facebook. You can also buy tickets to the show. At the bottom is an icon that allows you to purchase the song through iTunes.
If you don’t like the song you selected, you only need to swipe the screen for the app to re-direct you to other choices. The app has over 65,000 artists and 75,000 venues to select from, so there is great variety. It is also constantly adding cities, artists, and countries and currently covers the entire United States.
Though the app originally had a few problems with incorrect zip codes and unexpected crashing, the developers have recently ironed out the bugs. They also encourage users to give them feedback via the contact email [email protected].
Timbre is simple, smart, fun, and useful. Unlike other venue apps like Songkick Concerts and Ontour, Timbre does not search your device’s existing music database. While this may make it harder to find your groove, it does allow you to stretch your horizons to other artists. For a night out on the town with no set plans, this app could definitely give you a great music experience with very little trouble.
Watch the official Timbre video below:
By Jenn Pelly – via Pitchfork Media
The free app, available at the iTunes App Store and through Google Play, “turns each phone into a source of synchronized light and sound depending on your location within each venue,” according to a press release. (Wi-Fi not required.) Check out a preview, below. The app was conceptualized by Deacon and programmed by Keith Lea, with assistance from Patrick McMinn, Alan Resnick, and Robert O’Brien.
Read full story at Pitchfork.com, and watch the app preview below
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By Dave Mainella
The newest player in the world of online ticketing is Tikly. Based out of Des Moines, Iowa, this new ticketing service offers complete integration with Facebook. Artists, venues, and events can sell tickets directly from their Facebook page without redirecting fans to a third party site.
By empowering their clients with a direct-to-fan service fully integrated with social media outlets like Facebook, Tikly hopes to truly compete with the ticketing powerhouses of Eventbrite, Ticketfly, StubHub, and, of course, Ticketmaster.
Tikly also offers the low add-on fees that make it an enticing choice for concert-goers and ticket-sellers. Tikly founder and CEO Emma Peterson explains that she noticed the upside down nature of ticketing services for both fans and promoters. With high fees sometimes reaching 50% of the ticket price, “the ticketing industry works against the organizers.”
The Tikly format adds a small set fee depending on ticket price. Tickets under $10 have a $1 per ticket fee, $10 to $75 tickets add a 10% fee, and tickets over $75 have a flat $7.50 fee.
But both Eventbrite and Ticketfly offer similar low-fee services, Eventbrite claiming a $10 maximum fee regardless of ticket price, meaning Tikly will have to make an additional effort to stand out.
Unfortuantely for Tikly, most other services also offer Facebook integration to some degree. And with Ticketfly’s similar “Facebook Ticketing” program and Eventbrite’s management tools and additional features, (including the very cool “At The Door” iPad-based mobile box office solution), Tikly will be hard-pressed to present a lasting and competitive ticketing platform. Tikly needs to bring something really new to the marketplace if it aims to succeed in the online ticketing environment.
]]>By Charlie Holland
Following Coldplay frontman Chris Martin’s announcement that he is suffering from tinnitus, the music industry has started taking the threat of hearing loss more seriously. There are plenty of options open to you to reduce this risk, but how do you know which ear defenders or earphones are best from those available on the market? Below is a selection of some of the better products currently available on the market.
Sensorcom ProGuard Earsonic Custom Earplug:
These top-end, custom earplugs are especially designed to offer some of the best protection around. Featuring acoustic filters uniquely designed by French Musician, Franck Lopez, they dramatically reduce the level of sound whilst still allowing you to hear the full acoustic experience. Just as importantly, these earplugs are constructed from hard-wearing acrylic making them both durable and comfortable for long periods of use. With a choice from three different levels of acoustic filter, you can even pick the level of protection that suits you best!
Coming in from the lower end of the market, these high-fidelity, one-size-fits-most ear plugs are designed to reduce incoming volume from a wide variety of loud environments whilst still ensuring professional sound quality. The advantage that these have is that they are low-cost, ready to fit and reduce sound levels by up to 20db at all frequencies. These are perfect for those on a tight budget who still need protection!
Elacin ER9 custom ear protectors:
Incorporating a flat attenuating filter unique to this brand, these custom ear protectors offer a pre-defined ambient reduction of 25db whilst still ensuring quality of sound. Made from soft and resilient silicon, they are long-lasting, comfortable and offer protection with no loss of clarity or distortion. Designed with musicians in mind, these are used by many top performers and bands and come highly recommended!
ACS Pro custom hearing protectors:
Used by amateurs and professionals alike, these ear-plugs feature smaller filters than most other competing brands but offer no lesser quality in protection. What’s more, they are inter-changeable with other filters in the Pro range, meaning you only need one set of ear-moulds for varying environments, and water resistant. Again made from silicon, these are made to the highest standards of comfort and protection.
ACS T1 Triple Driver In Ear Monitor:
Finally, these ear-phones are right up there with the best on the market, featuring, as they do, an unbeatable level of clarity and precision. Once more made from silicon, they are flexible to better mould to the shape of your ear offering more comfort and precision than can be found in lesser quality products and are great value for money from a reputable brand!
These products, plus a lot more, can be found at London’s best underground record shop, BM Soho.
By Jason Epstein
Aderra Media, a company specializing in the recording and near-instant distribution of live events, has an impressive list of clients including everyone from Lady Gaga to Metallica. So, why does everyone want to work with them? It’s Aderra Media’s forward-thinking services and modern technological approach to live music that makes artists extra money and fans extra happy. We spoke to CEO Edward Donnelly about the company’s proprietary technology, the services it provides, and the artists that take advantage of it.
Sound Ctrl: Ed, can you tell us a bit about the products and services Aderra Media offers like Live in a Flash! USB Technology, All you Need is Live Event Recording Services, Back to the Present Video Capture Technology, and PushOvr™ Content Delivery?
Edward Donnelly: Aderra is a digital content distribution company that captures live events (concerts, conferences and worship services) and then delivers the audio or video via mobile phone downloads, Smartphone apps, web downloads and flash drives. All of this delivery is powered by our PushOvr platform which allows us to send content directly to an end user via a mobile or desktop app.
This content can be updated and added to at any time following the live event. We can also use PushOvr to stream exclusive video that cannot be viewed anywhere on the web directly to the app.
Our legacy technology, Live in a Flash! (in which we burned flash drives on-site) is still used on rare occasions. Aderra now predominantly uses the newer technologies to deliver content.
In addition to live event content we have also done a number of projects with pre-loaded catalog content that still takes full advantage of being update-able via PushOvr.
SC: Something about USB wristbands seems awesome and futuristic, is Aderra the first company to come up with something like that?
ED: We didn’t invent the wristbands but in the early days [we] thought they would be a great way for fans to take live recordings home with them. The first substantial tours we worked on with the wristbands were Willie Nelson and Matchbox Twenty. The most popular USB form factor we work with these days is a “backstage pass” style lanyard and laminate.
SC: Can you tell me a bit about the specs of the end-product audio that is offered to fans through these?
ED: Audio quality runs the gamut from 192kbps MP3s to uncompressed WAVs and high resolution FLACs.
We did a project for Apple Corp. and delivered the entire Beatles catalog in higher than CD resolution FLACs. Once we have captured the performance we can deliver in any format and have even pressed 180gram vinyl!
SC: Who are some of the most interesting clients you’ve worked with and why?
ED: We’ve worked with over 150 touring artists in the past few years plus some great speakers and lecturers. The most interesting clients have been those who are fearless about new technology and take full advantage of everything we can offer. OK Go, Deadmau5, Killola and Hay House Publishing come to mind as some of our more forward-thinking clients.
SC: What are some exciting upcoming projects you’re working on and clients you’re working with?
ED: A bunch of the acts we have been on the road with over the last couple of years have new records coming out in early 2013. We’re looking forward to getting back on the road again with them. In addition, we just did our first project at Joel Osteen’s Lakewood Church and we’re looking forward to doing more work there too.
]]>by Dave Mainella
Today, independent ticketing and social marketing platform Ticketfly launched its reserved seating ticketing service. Reserved seating is a part of the ticketing market that is estimated to account for over 70% of all ticket sales. As Billboard.biz reports, Ticketfly hopes to capitalize on that with its “modern take on reserved seating”, giving the company access to bigger music events.
Like all Ticketfly users, reserved seating clients will also have at their disposal the social media and marketing feature set. The combination makes Ticketfly a formidable ticketing platform that can successfully compete with the likes of Etix, Tickets.com, and Vertix.
The reserved seating platform was tested before today’s launch with over 10 clients including Drusky Entertainment, the Blue Note, and SBL Entertainment.
Watch an informational video from Ticketfly about its reserved seating service below.
Ticketfly Launches Reserved Seating from Ticketfly on Vimeo.
]]>After three years in the business, Brooklyn Bowl is still going strong with its combination of live shows and a favorite American pastime. Special guests to bowl among its alleys include Mayor Michael Bloomberg and Former President Bill Clinton, and even Kanye West made a surprise appearance in 2010.
Not a big fan of bowling? Then you have to come for their long list of great musical acts with performances by DJ Questlove every Thursday at 11 pm, as well as special appearances by DJ Abilities Jel and Biz Markie in the upcoming weeks, and tickets are less than $10! Plus, for all you green machines out there, the bowling alley runs on 100 percent wind-powered electricity, so you don’t have to feel guilty when enjoying their cool A/C these hot summer months.
The Celebrate Brooklyn festival in Prospect Park is one of our favorite things about summertime in Brooklyn. You get to be outside, in the park, enjoying some of the best music in the world. In our opinion, that’s pretty hard to beat.
In the spirit of celebrating Brooklyn, we’ve launched a Celebrate Brooklyn Instagram contest. Take an Instagram photo of some way that you celebrate Brooklyn (it can be anywhere or anything!), tag it #celebratebklyn AND #brooklynbowl, and you’ll be automatically entered to win 2 free tickets to the show of your choice at Brooklyn Bowl. Plus, your photo will be live on Bowlstagram for the world to see (and love).
HOW TO ENTER:
1. Take a photo of how you celebrate Brooklyn
2. Tag it #celebratebklyn AND #brooklynbowl
3. Upload to Instagram
To learn more about Brooklyn Bowl, visit the website by going to www.brooklynbowl.com.
]]>By Jessica Wunsch
Live Nation announced today the launch of their Live Nation Android App for mobile devices. No longer exclusive to iPhones, the app provides immediate, on-the-go access to Live Nation concerts, Ticketmaster ticketed concerts, and additional independent local shows throughout North America – so just think of it as your ticket guru to all the hottest music concerts and festivals.
“Though innovations in mobile technology we are changing the way live music fans access concerts, providing more on the go access than ever before,” said Michael Rapino, President and Chief Executive Officer to Live Nation Entertainment. “We are now able to offer Android platform users with the same great access to concerts from Live Nation, Ticketmaster and a many independent venues – wherever and whenever they want.”
To celebrate this new launch, as well as the success of the iPhone App, Live Nation will be hosting the “Live Nation Black App Sweepstakes,” where everyone who downloads or upgrades the Live Nation App prior to September 30 can enter for chance to win a year’s worth of 2013 tickets to any participating Live Nation concert. For additional information, visit the Live Nation website.
The Live Nation Android App can be downloaded through the Google Play store or by clicking here.
]]>Hosting a party this weekend and don’t have the energy to man the iPod? Beatport has you covered with two live streams being held from their headquarters in Denver.
Friday, July 6 / 3:00 PM MDT (GMT -6)
Drop The Lime & Ishe
RSVP on Facebook
Saturday, July 7 / 1:00 PM MDT (GMT -6)
**SPECIAL SATURDAY SESSION**
Porter Robinson, Mat Zo, and The M Machine (The Language Tour is in Boulder on Friday (7/6 and Denver on Saturday 7/7)
RSVP on Facebook
Download 3 FREE Porter Robinson remixes from Spitfire, courtesy of OWSLA.
Tune in to http://ustream.tv/beatport and let Beatport do the work… and the DJs.
]]>by Dave Mainella
Viacom celebrated its third annual O Music Awards this past Wednesday and Thursday in ground-breaking fashion. The event focused on a whirlwind tour by The Flaming Lips, who succeeded in breaking Jay-Z’s record for most shows played in a 24-hour period by performing at eight stops in the American South.
The entire experience was streamed live online and via mobile apps, and highlights can be found at omusicawards.com. The Awards followed the Flaming Lips as they traveled via bus caravan from Memphis to New Orleans, with various supporting acts along the way that included Neon Indian, Grace Potter and the Nocturnals, and Hunter Hayes.
The O Music Awards recognizes the collaboration and music and technology, celebrating all aspects of digital music culture. And they have a history of outrageous spectacles. This third edition followed suit of years past in providing an unforgettable experience; Chiddy Bang’s longest freestyle rap and the longest team dance marathon were both incredible spectacles of the last two years.
During this year’s Awards, The Flaming Lips were obligated to play at least fifteen minutes at each show, but the intention was to make something special. Frontman Wayne Coyne elaborated, “At virtually every stop we were attempting to play a song we’ve never played before. Lots of work has gone into making this a special journey.”
Viacom doled out its awards for categories like Best Artist With a Cameraphone (Selena Gomez) and Must Follow Artist on Twitter (Adam Lambert) as fans followed along online and voted. It was a creative and attention-grabbing way of hosting an awards show.
In an interview with Hollywood Reporter Dermont McCormack, EVP for Viacom Music and Logo Group Digital, explains, “We wanted to reinvent the creative of how you give out awards. Giving out an award on a bus moving through the Mississippi in real time — that’s kind of innovative. I don’t think it takes away from the award, I think it adds some magic around it.”
Throughout the 24-hour extravaganza, fans were encouraged to interact and influence tour-bus activities via social media. They could also switch their online view between the three cameras on the bus, stage, and inside the production truck.
Preliminary numbers, as reported by the Hollywood Reporter suggest that the event was a success. It was Viacom’s most-viewed digital event to date, with more than 43 million votes.
Other categories and award winners include Best Music App (Artist Growth), Best Music Teacher Replacement (Bandhappy), Best Web-Born Artist (Karmin), and the Beyond the Blog Award (Metal Injection).
]]>The bleary-eyed music savant is tired but still bursting with excitement. Chris Nagy, VP of Marketing of TheFuture.fm, just got off the red-eye from his trip to LA, and is running around his office trying to find a quiet place (there’s a lot of music blasting at The Future) moment to chat with SoundCtrl about the application, along with some of its future prospects. The DJ turned entrepreneur throws out some advice for future tech-mogul aspirers, reveals his favorite iPhone apps and more…
SoundCtrl - What was the purpose in developing Thefuture.fm?
Chris Nagy - Literally the purpose was a desire to recreate the unique experience people get when they are in the presence of a DJ, whether they’re at a club, festival or party. That was the original desire, and once the process got started in creating a platform for this, a lot of hurdles and obstacles arose—not only from a technological standpoint, but also from the music industry, which we felt needed to be addressed.
SC - It has been reported that on April 25, when you re-launched dubset.com as thefuture.fm, your user base doubled to more than 100,000. How?
CN - It’s become a combination of our team and platform being more developed – all these things working together have put the company as a whole on another level. I think it’s creating a momentum that pushes us forward more quickly. It’s also a good time to be in the EDM space where there’s a lot going on – especially in the United States, where we’re really starting to embrace DJ culture more actively.
SC - Tell us about implementing mixSCAN technologies.
CN - mixSCAN pretty much serves as the backbone and it’s what makes everything else possible. Anytime a mix is constrained to any capacity within our platform, mixSCAN creates an automated report, and then pays off for the different copyrights in an automated fashion. This way we’ve created the first ever platform that respects the DJ as artists. We even have plans for a mechanism that will be able to pay DJs royalties for the work that they do.
SC - What did your 15+ years in the music biz, especially your time at Grooveshark, teach you about music technology? How are you applying what you’ve learned to make thefuture.fm?
CN - I’ve found that the integration of the music culture being tied to technology has really changed the business of it. The only way to be successful on a commercial level is through some form of technology, right? So I think the big thing that I learned is seeing these two separate opposing forces now working together hand-in-hand. I’ve also recently learned that you have to take the opinions of everyone you work with into consideration, especially in the music industry. From managers to artists, everyone has a vision on how they want to distribute the listening experience to their audience, and you have to foster a healthy dialogue with them in order to ensure the opportunity to grow and succeed.
SC - Will the future.fm ever host more than DJ music?
CN - We’re definitely not strictly EDM. Since we are a part of the DJ culture, we see many genres that are mixed into the work including hip-hop, trance, rock, alternative stuff, classics…whatever. EDM stems from all different types of music, and technology can be applied to any format of music.
SC - With all the young success stories these days, including Mark Zuckerburg and Dennis Crowley, what would you say is the key to becoming a successful programmer/entrepreneur?
CN - It’s a combination of actually having a vision, and business deliverance – it’s not just coding. Also, having a true grasp of the product and its marketing/packaging, or surrounding yourself with quality people that do. What I’ve seen often times is that some start-ups may have extremely talented developers who just want to create all different kinds of stuff and get it out there. Then there’s the Apple mentality where all these products are calculated and programmed so that the messaging, their packaging, their look, their feel, their identity, and their timing is all thought out. And I think the latter approach stands better. You can develop the greatest product, but if you don’t find a way to make it compelling with your users, even if you are be discovered organically or virally, ultimately you’re going to have a much slimmer chance at success.
SC - If you were to start charging for services, how do you do so strategically so as not to offend your users?
CN - I think there’s the ability to continue to allow people to adhere to our platform in certain capacities, but don’t want to participate financially. Then there’s the ability to offer access and services for a higher level product that involves a combination of a subscription service and then also a unique approach for users to be able to acquire exclusive original mixes that can’t be accessed from anywhere else.
SC - What is your favorite iPhone app?
CN - Right now I’m using Thefuture.fm app heavily for my entertainment consumption. I travel a lot so I use Instagram and Hotel Tonight. I also like to have Sign It! on hand as well.
SC - What’s next on Thefuture.fm’s agenda?
CN - We are in the process of rolling out various ways to monetize content, and at the same time provide special access to the audience with some exclusive mixes so that it’s basically become a new marketplace.
By Sarah Polonsky
Who needs a thrill? SoundCtrl does!
Enter Thrillcall, a live event discovery service with exclusive daily offers that is putting the “fun” in app functionality, with a New York City launch party this Thursday, June 28th at Lower East Side hot spot, The Box.
By downloading Thrillcall’s free mobile app, users will receive insider’s access to incredible shows every night. This includes the chance to see acclaimed artists Ra Ra Riot and Lissy Trullie in the intimate 300-capacity venue for its glammed up launch party.
Want to be a part of music tech’s history? This event celebrates the first ever concert sold and ticketed exclusively through a mobile app. Tickets will be available via the Thrillcall app, starting tomorrow Tuesday June 26th at 10a.m. (EST).
Tickets will cost $5 and all proceeds will go to Oxfam International, an organization working to build a future free from the injustice of poverty.
Event Details:
Thursday June 28, 2012
Ra Ra Riot with Lissy Trullie
The Box; 189 Christie Street
Doors 8pm
Thrillcall is a live event discovery service with exclusive daily offers, providing real-time online and mobile alerts, so you can access the best your city has to offer tonight. Using the most up-to-the-minute data available, Thrillcall keeps you informed on the local live music scene. Our new mobile app lets you decide on a whim to go to a show and access an exclusive offer or browse local concert listings. With “one-touch” ticket purchase right in your hand, the Thrillcall mobile app gives you insider’s access to incredible shows every night.
For more information, please visit http://www.thrillcall.com
]]>By Sarah Polonsky
Whether you hate him or you love him, SoundCtrl has to admit there is no denying the mass appeal of the DJ/Producer who dons the mau5 ears. deadmau5 took to his tumblr this weekend for his version of “Doing What he Doe5” 101 using simple audio software and systems.
deadmau5 says: “anyone with minimal knowledge of ableton and music tech in general could DO what im doing at a deadmau5 concert.”
How? Check out the deadmau5 rant titled, “we all hit play.”
]]>“its no secret. when it comes to “live” performance of EDM… that’s about the most it seems you can do anyway. It’s not about performance art, its not about talent either (really its not) In fact, let me do you and the rest of the EDM world button pushers who fuckin hate me for telling you how it is, a favor and let you all know how it is.
I think given about 1 hour of instruction, anyone with minimal knowledge of ableton and music tech in general could DO what im doing at a deadmau5 concert. Just like i think ANY DJ in the WORLD who can match a beat can do what “ANYONE else” (not going to mention any names) is doing on their EDM stages too. have a look, then let me explain:
okay, so heres me, in a big silly mousehead.. twiddlin a knob or somethin… okay so heres how it works…. Somewhere in that mess is a computer, running ableton live… and its spewing out premixed (to a degree) stems of my original producitons, and then a SMPTE feed to front of house (so tell the light / video systems) where im at in the performance… so that all the visuals line up nicely and all the light cues are on and stuff. Now, while thats all goin on… theres a good chunk of Midi data spitting out as well to a handful of synths and crap that are / were used in the actual produciton… which i can tweak *live* and whatnot… but doesnt give me alot of “lookit me im jimi hendrix check out this solo” stuff, because im constrained to work on a set timeline because of the SMPTE. Its a super redundant system, and more importantly its reliable as FUCK! And obviously, ive done the show a couple hundred times easily by now, so the focus over the past few runs with the “cube show” has been more revolved around adding new audio / visual content to keep it current.
so thats my “live” show. and thats as “live” as i can comfortably get it (for now anyway) of course itll evolve, and change up, but im sure a few key principles will always remain the same.
Im just so sick of hearing the “NO!!! IM NOT JUST DOING THIS, I HAVE 6 TABLES UP THERE AND I DO THIS THIS AND THIS” like… honestly. who gives a fuck? i dont have any shame in admitting that for “unhooked” sets.. i just roll up with a laptop and a midi controller and “select” tracks n hit a spacebar. ableton syncs the shit up for me… so no beatmatching skill required. “beatmatching” isnt even a fucking skill as far as im concered anyway. so what, you can count to 4. cool. i had that skill down when i was 3, so dont give me that argument please.
my “skills” and other PRODUCERS skills shine where it needs to shine… in the goddamned studio, and on the fucking releases. thats what counts… because this whole big “edm” is taking over fad, im not going to let it go thinking that people assume theres a guy on a laptop up there producing new original tracks on the fly. becausje none of the “top dj’s in the world” to my knowledge have. myself included.
you know what makes the EDM show the crazy amazing show that it is? you guys do, the fans, the people who came to appreciate the music, the lights, all the other people who came, we just facilitate the means and the pretty lights and the draw of more awesome people like you by our studio productions. which is exactly what it is. But to stand up and say youre doing something special outside of a studio environment, when youre not, just plain fuckin annoys me.”