Back in December, we covered the launch of Piki - an app by the same team that brought us Turntable.fm that combines several elements of online radio and powerful social features to create a platform that emphasize’s the interpersonal component of the music listening experience.
Today, Piki launches on the web in addition to their mobile platform with a fresh new interface…
New Piki listeners will sign up, get a screen name, see an animated explanation of how Piki works and “pik” their first song. That song selection prompts some suggested users in addition to a friend search via Twitter, Facebook and Turntable. Friends who are not yet using Piki, but should be, can be sent an invite (invites are now unlimited)
After that, the listening beings. The music player on the web interface is brand new and follows the simple, sleek design of the mobile version. On the web interface listeners can also adjust the frequency of a person’s Pik’d songs playing in their feed, easily add emojis to songs, and quickly dedicate songs to fellow listeners.
Go check out Piki and “pik” your first song… mine was “Mirrors” by Justin Timberlake and the first suggestion I got back was “Back to Life” by Soul II Soul… groovin now.
]]>Twitter #Music is now up and running as Twitter announced this morning on Good Morning America and via a blog post.
According to the post, which claims that the new service will “change the way people find music,” Twitter #Music will utilize twitter activity to “detect and surface the most popular tracks and emerging artists.” It also places an emphasis on what music artists themselves are listening to and follows a spiderlike web of tweets and engagement to draw connections between artists with similar tastes.
Currently, the service pulls its music from iTunes, Spotify, or Rdio. By default, previews will come direct from iTunes but Spotify and Rdio subscribers can log into their accounts to access full streams… pretty smart to engage across multiple platforms rather than creating a clear alliance with just one and cannibalizing other listener activity. Twitter also claims that it will make a concentrated effort to “explore and add other music service providers.”
The browser version is very user friendly and is reminiscent of We Are Hunted’s design, with artist’s images loaded into squares that when clicked, allow you to listen to the track, follow the artist, compose a tweet or go purchase the song. Also pulled from We Are Hunted’s interface is the ability to rearrange the checkboard based on filters like “Popular,” which sources music that is trending on Twiiter, “Emerging” which claims to find hidden talent found in tweets, “Suggested” which suggests the music your favorite artists listen to, and “Now Playing” which is music tweeted by the people you follow.
All in all, it’s a bold move from Twitter which as long desired to enter the music space. Twitter is ripe with data that can make connections between fans, artists and music that is visible nowhere else. The app is available in the App Store and the web version is live now.
]]>The battle for in-car entertainment is being turned up according to a study by NPD Group. The 13-35 year-old demo clearly shows an unprecedented shift in favor of Internet Radio rather than traditional terrestrial.
According to the study, this demographic spends 23% of weekly music listening time using online streaming radio services like Pandora and Spotify, up 17% from just a year ago and 51 percent reported that most of their music listening was in their cars.
Interestingly enough, mobile is a popular venue for listening to streaming radio as well. “More than half of Pandora and iHeartRadio users employ their mobile devices to access those services.”
It’s also important to note that among older listeners, AM/FM radio remains the dominant form of in-car listening, accounting for 41% of weekly music listening time versus just 31% spent with Internet-based radio services.
(photo source: Digital Music News)
]]>Past FlashFWD Honoree Indaba (2010) has launched a brand new area of their service called Projects.
Projects are a way to make music away from the competition and deadlines of contests. With opportunities to either ‘learn’ through interactive tutorials, ‘record’ new music, or ‘produce’ or remix music already provided by the community, Projects aim to enhance the collaborative nature of Indaba.
Check out the video below for more information:
]]>By Josh Ong, via The Next Web
“Microsoft, Spotify and music intelligence firm The Echo Nest have joined forces to create Mixshape, a visual tool that automatically sorts playlists based on the properties and moods of individual songs.
Mixshape is built on top of The Echo Nest’s technology, which is sometimes called the “big data of music”, while Spotify provides the playlists, which maxes out at 300 tracks for the tool.The tool lets users manipulate a movable shape in order to rearrange a playlist based on tempo. You can choose from settings such as romance, party, exercise and work, choose a line that determines the pace of the playlist.”
The Echo Nest (2011) and Spotify (2012) are past SoundCtrl FlashFWD honorees… keep up with FlashFWD 2013 HERE
For the full story visit thenextweb.com
]]>By Carolyn Heneghan
Does having complete focus on a single task for any length of time seem completely foreign and unattainable to you? How about for 100 minutes—without any distractions?
focus@will, a new app launched last December, claims to have the solution for helping you tune out these distractions and to be able to focus more fully on the task at hand. On average, most people tend to concentrate for about 20 to 30 minutes before reaching for a snack, clicking the Facebook tab, overhearing conversations, or just staring into space. With this carefully crafted set of compositions, focus@will has reportedly increased focus for up to 100 minutes at a time for two out of three people who have tried their free app.
Think Pandora or Spotify but even more thoroughly researched and geared for concentration and productivity rather than entertainment. While this service was built for anybody, there are a few groups of people who might find it particularly useful:
As for how it works, focus@will plays music tracks arranged in specific sequences that scientifically soothe your limbic system, which is your brain’s fight or flight survival mechanism that is normally in constant interrupt mode. The ambient music’s soothing capabilities makes it easier to concentrate more fully on whatever you are trying to do.
The team at focus@will recommends that you begin the music as soon as you begin your task, whether it is reading, writing, a computer project or the like, at a level that is louder than background noises but quieter than music you would listen to for entertainment. The sequence is specifically designed to help you get in the zone and stay there by playing certain music tracks every 20 minutes, when your brain typically begins to lose focus. After five phases, or 100 minutes, they then recommend you take a break for a snack, drink of water, walk, etc. as that is about the time when your brain will wear out and need a break as well.
The song choice and order are based on characteristics such as musical key, speed, intensity, arrangement, emotional values, recording style, and more. These characteristics determine which songs will be played where and when. Genres include classical, jazz, cinematic, ambient, up tempo, acoustical, “focus spa” and “alpha chill.” These musical features together will create a 100-minute playlist that allows your brain to focus amidst distractions such as, “danger, food, sex or shiny things.”
The song order is designed to flow seamlessly from track to track so you play the music and soon forget that there are changing tracks in the background. If a track change does jolt you and your subconscious out of concentration, there is a skip button that tells the program not to play that song again, similar to Pandora’s genome feature.
To create this highly functional app, the team behind focus@will spent two years researching productivity in-depth while working closely with 200 alpha participants. They also commissioned a Bowker market research project that reached out to more than 72,000 respondents. They continue to run trials with their psychology team at UCLA, where they are based.
What is also remarkable about this app is that it is produced by a hybrid music/tech company that combines a San Francisco-based software engineering team with a Los Angeles-based music label. The two work together to create the science and musicality behind this artificially brilliant app, designed to deliver you the perfect productivity experience.
The app is free and available in its beta version via web browsers, but it will soon be available as Android and iOS apps. It is currently only available in the U.S. but they plan to expand internationally in the near future. Eventually there will be a paid option with, currently secret, additional “must-have” features.
]]>Not very far into the first month of the year and the goings-on of one particular service segment in the music industry are continuing into this first quarter from the tail the end of last year. The “volley” of positive or negative business changes that various popular music streaming services have juggled among themselves is raging on like a dynamic, unencumbered ecosystem full of predators, prey, and territory up for grabs.
Spotify seemed to break the ice and get people to really buzz when it came to streaming services making big moves, after it finally launched in the U.S. in the summer of 2011. Last year in April, France-based Deezer expanded out of Europe as well but took to Canada and the lands down under of Australia and New Zealand, rather than the states. Now, in 2013, Rhapsody makes three expansions in a row. The U.S. company announced a plan to add 16 new European countries to its roster of nations with access to its services. According to Gigaom.com, the shift is due sometime between April and June for the second quarter of the year. Additionally, a fourth move, not yet in place but allegedly on the way, is the expansion of Rdio and Spotify to Japan.
Rather than following the lead of its corporate colleagues, for the part of business that involved absorbing others for its own benefits, Rhapsody seemed to instead set a trend with its assimilation of the European sector of Napster (which was only about one year ago), and this served mostly as a move for completion after the corresponding U.S. Napster purchase. Then last week, hearing news of Dr. Dre’s company, Beats, working on its own streaming service named Daisy and subsequently recruiting Ian Rogers, CEO of (publicly young company) TopSpin Media, to spearhead the project, after a fairly recent acquisition of MOG…all of this would be enough to make even the most up-to-date news reader lose track of things. Thinking of the music streaming landscape as a world map with multiple armies trying to divide and conquer, much like the long and strategic world domination game of “Risk,” does not sound like too much of a stretch, given the many shifts of powerful groups and individuals presently at hand.
Since specific details on Rhapsody’s expansion plans are not being doled out right now and Daisy is still under development, for the average consumer, sitting back and letting the dust settle among the players might be a good course of action for the time being. What used to be exclusive and advantageous to one company over another does not sound like a situation long to remain. Each of these companies is out for the head spot and once geographical lines are gone, everyone –executive and patron alike– will have the chance to see the map at large and see each business for what they want to uniquely provide to their customers within their service alone, not just for where in the world they can or cannot register.
Here’s a breakdown of where the music streaming players stand on the “World Map:”
Rhapsody (founded 2001):
U.S.A., Germany, U.K. +16 other EU nations, TBA
MOG (founded 2005):
Acquired by Beats but originally USA, Australia
Spotify (founded 2006):
Andorra, Australia, Austria, Belgium (Dutch), Belgium (French), Denmark, Finland, France, Germany, Ireland, Liechtenstein, Luxembourg, Monaco, Netherlands, New Zealand, Norway, Spain, Sweden, Switzerland (French), Switzerland (German), USA, United Kingdom, TBA Japan(?)
Beats by Dre “Daisy” (founded 2006):
TBA but likely at least USA and Australia at start because of MOG acquisition(?)
Deezer (founded 2007):
Afghanistan, Albania, Armenia, Angola, Argentina, Austria Australia, Azerbaijan, Bosnia and Herzegovina, Bangladesh, Belgium, Burkina Faso, Bulgaria, Burundi, Benin, Brunei, Bolivia, Bhutan, Botswana, Belarus, Canada, Democratic Republic of the Congo, Central African Republic, Republic of the Congo, Switzerland, The Ivory Coast, Cook Islands Chile, Cameroon, Colombia, Costa Rica, Cape Verde, Cyprus (country). Czech Republic, Germany, Liechtenstein, Djibouti, Denmark, Greenland, Dominica, Ecuador, Estonia, Western Sahara, Eritrea, Spain, Ethiopia, Aland Islands, Finland, Fiji Micronesia (country), Andorra, Saint Barthelemy, France, French Guiana, Guadeloupe, Monaco, Saint Martin (French Antilles), Martinique, New Caledonia, French Polynesia, Saint Pierre and Miquelon, Reunion, Wallis and Futuna, Mayotte, Gabon, United Kingdom, Guernsey, Gibraltar, Isle of Man, Jersey, Saint Helena, Ascension and Tristan da Cunha, British Virgin Islands, Georgia (country), Ghana, Gambia, Guinea, Equatorial Guinea, Greece, Guatemala, Guinea-Bissau, Honduras, Croatia, Hungary, Indonesia, Ireland (country), Iceland, Italy, San Marino, Holy See (Vatican City),Antigua and Barbuda, Anguilla, Barbados, Bermuda, Bahamas, Belize, Dominican Republic, Grenada (country), Guyana, Haiti, Jamaica, Saint Kitts and Nevis, Cayman Islands, Saint Lucia, Montserrat, Turks and Caicos Islands, Trinidad and Tobago, Saint Vincent and the Grenadines, Kenya, Kyrgyzstan, Cambodia, Kiribati, Comoros (country), Kazakhstan, Laos, Sri Lanka, Liberia, Lesotho, Lithuania, Luxemburg (country), Latvia, Libya, Moldova, Montenegro, Madagascar, Marshall Islands (country), Macedonia (country), Mali, Mongolia, Malta, Mauritius (country), the Maldives, Malawi, Mexico, Malaysia, Mozambique, Namibia, Niger, Nigeria, Nicaragua, Aruba, the Netherlands, Suriname, the Faroe Islands, Norway, Nepal, Nauru, Niue, New Zealand, Panama, Peru, Papua New Guinea, Poland, Portugal, Palau, Paraguay, Romania, Serbia, Russia, Rwanda, the Solomon Islands, Seychelles, Sweden, Singapore, Slovenia, Slovakia, Sierra Leone, Senegal, Somalia, São Tomé and Príncipe, El Salvador, Swaziland, Chad, Togo, Thailand, Tajikistan, Tokelau, East Timor, Turkmenistan, Tonga, Tuvalu, Tanzania, Ukraine, Uganda, Uruguay, Uzbekistan, Vietnam, Vanuatu, Samoa, Zambia, Zimbabwe
Rdio (founded 2010):
USA, U.K., Australia, Belgium, Brazil, Canada, Denmark, Estonia, Finland, France, Germany, Netherlands, New Zealand, Norway, Portugal, Spain, Sweden, TBA Japan(?)
It is interesting that although Deezer is one of the newest services on the scene, it has the most territory covered. Furthermore, Deezer is also stepping ahead via unique features, with announcement of their plans for music festival wristbands that will use Radio Frequency Identification Technology to make recommendations about live shows based on what performances a person attends.
Kira is an old school music nerd with a love for all things creative; always searching for music’s common ground. She graduated with an M.A. in Performing Arts Administration from New York University. Drop her a tweet @shadowmelody1
]]>By Mike Lamardo
User-oriented apps for music fans are blowing up more and more in the music tech world with the further developments in iOS-based products. Some of them have responded to the many needs and desires of fast-moving navigators, and others just haven’t seemed to live up to the match. It isn’t just the users that are quick to act, but also artists who consistently put out new material for the fans faster than they can get their hands on them.
If you find yourself unable to satisfy your musical appetite, and are constantly looking for something new to listen to (and I mean new!), then you might find yourself in luck with the recently released app called Sound Calendar.
Sound Calendar was developed by Australian-based Harmonic New Media, who is responsible for the creation of Australian-focused iPhone apps such as Your Local Greengrocer and 96fm.
What Sound Calendar does is take the music that exists on your iOS device (iTouch or iPhone), and lets you know of when the artists that you listen to are releasing new material.
All artists in your iTunes are automatically synched with Sound Calendar, and whenever you open up the app, Sound Calendar will immediately pick up on any updates that you might have made to your iTunes library.
Not only that, but in the Pandora fashion, it finds similar artists that match up to what you have and also let you know when their music is being released as well. If you rather not be told about similar artists and their releases, you have the option to disable this feature.
All in all, Sound Calendar gives you the opportunity to get ahead of the curve with new music possibly before anyone else does, (unless everyone else has Sound Calendar).
Don’t be mislead into thinking it’s simply a news feed app, because you can also preview and purchase the music that you are notified with via Sound Calendar as well.
Not everyone is willing to sift through the Apple iTunes store, which seems to be growing at an unimaginable rate everyday, so hopefully Sound Calendar will alleviate some of the stress that music consumers get about feeling behind with the times – even if they do have everything.
Sound Calendar is currently available in the iTunes store for $2.99.
As a musician and writer originally from New York, Mike currently contributes to a number of music industry blogs, offering his social critiques of music and culture on ZME Music, entertainment articles on DX3.net and even a blog about craft beer and the community on the Washington Times Communities blog. Mike currently resides in Raleigh, NC.
]]>DreamWorks Animation presents Ptch, a social photo and video app, with a soft launch Monday in the United States. The app, developed by DreamWorks CTO Ed Leonard and a small team from inside and outside the Glendale, CA studio, had been kept under wraps for quite some time. Ptch is a standalone company, with DreamWorks as its only source of funding. It was being beta-tested in Canada at the NXNE music festival.
Ptch, pronounced “pitch”, is a sort of “living media” that incorporates elements of other apps like Instagram and Viddy. The idea is to use photos and videos from your phone or the internet, add comments, tweets, captions, animation styles, and music, and present a video slideshow of one minute or less to share within the app and over other social media networks.
An interesting component of the app is the separation of individual pieces of material – photos and videos – that can be rearranged and edited at any time. And as long as allowed by the original creator, any other Ptch user can use the content in their own projects. The app then tracks the “genealogy” of each piece.
A band might release professional photos and backstage footage on Ptch, and fans could then use the same material in a mashup-montage with their own original content from the audience’s perspective.
You can see Ptch in action here.
]]>Spotify first landed in the US on July 14th, 2011, which means this Saturday will mark its one year anniversary in the States. So how’s it doing? Here’s a look at a few metrics, based on information pulled from Spotify, leaks, and analyst estimates.
I. Paid Subscribers (US)
July 14, 2011: 0
July 14, 2012: ~800,000 (est.)*
II. Active Users (US)
July 14, 2011: 0
July 14, 2012: ~4 million (est.)*
(note: year one expectation set by Spotify: 50 million users)
III. Limitations on Free Plays (US)
July 14, 2011: unlimited (w/ ads)
July 14, 2012: unlimited (w/ ads)
To see some more stats visit our friends over at Digital Music News.
]]>by Dave Mainella
After more than a year of re-building, direct-to-fan platform Limited Run officially relaunched today. Supporting both digital and physical music products, artists and labels now have a clean, efficient, and fair way of distributing their music online.
Limited Run first launched in 2009 by brothers Tom and Nick Mango (also the brains behind Card Included, a unique music download service we first saw at the NY Music Tech Meetup). With digital music sales soaring to new levels and a growing resurgence of interest in vinyl records, Limited Run sought a way to provide an integrated and comprehensive direct-to-fan distribution platform.
The newly redesigned Limited Run offers an incredible appealing service that caters to both of those demands. Artists and labels can easily build a unique site and store for free, using either formulaic themes or HTML and CSS. Bands can upload lossless audio which Limited Run will convert into a variety of formats for listeners to chose from upon downloading.
Limited Run is also integrated with SoundCloud, with the option to automatically have uploaded music sent to SoundCloud and embedded music players.
With features like “Cart Limiting”, Limited Run makes it easy to manage vinyl sales in a way that helps combat record flipping, making sure all fans have a real chance of purchasing that special album. And the “Digital Street Date” service allows sellers to set a release date for digital downloads and automatically emails fans who’ve purchased the pre-order. This easily syncs vinyl and digital pre-orders and releases, meaning artists and labels can focus on other things like making music.
“Labels and artists want to concentrate on what they do best, which is finding talent and creating art,” says Tom Mango. “They don’t want to worry about sending a thousand emails out, when the digital version of an album is available. That’s our job.”
Besides the impressive features Limited Run provides, the revenue structure and service fees are very enticing. Rather than charge a percentage of sales (like iTunes’ 30%), Limited Run charges by the amount of products a seller has and the number of fan downloads. 5 products are free, 25 are $10 per month. Downloads are 1.5 cents for 10 MB. And if a seller gives away their music for free, Limited run won’t charge a fee.
“Charging a percentage, in our eyes, is an unethical business practice,” says Nick Mango, Limited Run’s head of product development. “We didn’t have a hand in creating the music, so our profit shouldn’t relate to how much they charge.”
With even more features like discount codes, name-your-own-price, and daily sales reports, the new Limited Run offers an impressive service for direct-to-fan distribution.
The Limited Run press release can be found here.
]]>Hosting a party this weekend and don’t have the energy to man the iPod? Beatport has you covered with two live streams being held from their headquarters in Denver.
Friday, July 6 / 3:00 PM MDT (GMT -6)
Drop The Lime & Ishe
RSVP on Facebook
Saturday, July 7 / 1:00 PM MDT (GMT -6)
**SPECIAL SATURDAY SESSION**
Porter Robinson, Mat Zo, and The M Machine (The Language Tour is in Boulder on Friday (7/6 and Denver on Saturday 7/7)
RSVP on Facebook
Download 3 FREE Porter Robinson remixes from Spitfire, courtesy of OWSLA.
Tune in to http://ustream.tv/beatport and let Beatport do the work… and the DJs.
]]>The bleary-eyed music savant is tired but still bursting with excitement. Chris Nagy, VP of Marketing of TheFuture.fm, just got off the red-eye from his trip to LA, and is running around his office trying to find a quiet place (there’s a lot of music blasting at The Future) moment to chat with SoundCtrl about the application, along with some of its future prospects. The DJ turned entrepreneur throws out some advice for future tech-mogul aspirers, reveals his favorite iPhone apps and more…
SoundCtrl - What was the purpose in developing Thefuture.fm?
Chris Nagy - Literally the purpose was a desire to recreate the unique experience people get when they are in the presence of a DJ, whether they’re at a club, festival or party. That was the original desire, and once the process got started in creating a platform for this, a lot of hurdles and obstacles arose—not only from a technological standpoint, but also from the music industry, which we felt needed to be addressed.
SC - It has been reported that on April 25, when you re-launched dubset.com as thefuture.fm, your user base doubled to more than 100,000. How?
CN - It’s become a combination of our team and platform being more developed – all these things working together have put the company as a whole on another level. I think it’s creating a momentum that pushes us forward more quickly. It’s also a good time to be in the EDM space where there’s a lot going on – especially in the United States, where we’re really starting to embrace DJ culture more actively.
SC - Tell us about implementing mixSCAN technologies.
CN - mixSCAN pretty much serves as the backbone and it’s what makes everything else possible. Anytime a mix is constrained to any capacity within our platform, mixSCAN creates an automated report, and then pays off for the different copyrights in an automated fashion. This way we’ve created the first ever platform that respects the DJ as artists. We even have plans for a mechanism that will be able to pay DJs royalties for the work that they do.
SC - What did your 15+ years in the music biz, especially your time at Grooveshark, teach you about music technology? How are you applying what you’ve learned to make thefuture.fm?
CN - I’ve found that the integration of the music culture being tied to technology has really changed the business of it. The only way to be successful on a commercial level is through some form of technology, right? So I think the big thing that I learned is seeing these two separate opposing forces now working together hand-in-hand. I’ve also recently learned that you have to take the opinions of everyone you work with into consideration, especially in the music industry. From managers to artists, everyone has a vision on how they want to distribute the listening experience to their audience, and you have to foster a healthy dialogue with them in order to ensure the opportunity to grow and succeed.
SC - Will the future.fm ever host more than DJ music?
CN - We’re definitely not strictly EDM. Since we are a part of the DJ culture, we see many genres that are mixed into the work including hip-hop, trance, rock, alternative stuff, classics…whatever. EDM stems from all different types of music, and technology can be applied to any format of music.
SC - With all the young success stories these days, including Mark Zuckerburg and Dennis Crowley, what would you say is the key to becoming a successful programmer/entrepreneur?
CN - It’s a combination of actually having a vision, and business deliverance – it’s not just coding. Also, having a true grasp of the product and its marketing/packaging, or surrounding yourself with quality people that do. What I’ve seen often times is that some start-ups may have extremely talented developers who just want to create all different kinds of stuff and get it out there. Then there’s the Apple mentality where all these products are calculated and programmed so that the messaging, their packaging, their look, their feel, their identity, and their timing is all thought out. And I think the latter approach stands better. You can develop the greatest product, but if you don’t find a way to make it compelling with your users, even if you are be discovered organically or virally, ultimately you’re going to have a much slimmer chance at success.
SC - If you were to start charging for services, how do you do so strategically so as not to offend your users?
CN - I think there’s the ability to continue to allow people to adhere to our platform in certain capacities, but don’t want to participate financially. Then there’s the ability to offer access and services for a higher level product that involves a combination of a subscription service and then also a unique approach for users to be able to acquire exclusive original mixes that can’t be accessed from anywhere else.
SC - What is your favorite iPhone app?
CN - Right now I’m using Thefuture.fm app heavily for my entertainment consumption. I travel a lot so I use Instagram and Hotel Tonight. I also like to have Sign It! on hand as well.
SC - What’s next on Thefuture.fm’s agenda?
CN - We are in the process of rolling out various ways to monetize content, and at the same time provide special access to the audience with some exclusive mixes so that it’s basically become a new marketplace.
By Sarah Polonsky
Who needs a thrill? SoundCtrl does!
Enter Thrillcall, a live event discovery service with exclusive daily offers that is putting the “fun” in app functionality, with a New York City launch party this Thursday, June 28th at Lower East Side hot spot, The Box.
By downloading Thrillcall’s free mobile app, users will receive insider’s access to incredible shows every night. This includes the chance to see acclaimed artists Ra Ra Riot and Lissy Trullie in the intimate 300-capacity venue for its glammed up launch party.
Want to be a part of music tech’s history? This event celebrates the first ever concert sold and ticketed exclusively through a mobile app. Tickets will be available via the Thrillcall app, starting tomorrow Tuesday June 26th at 10a.m. (EST).
Tickets will cost $5 and all proceeds will go to Oxfam International, an organization working to build a future free from the injustice of poverty.
Event Details:
Thursday June 28, 2012
Ra Ra Riot with Lissy Trullie
The Box; 189 Christie Street
Doors 8pm
Thrillcall is a live event discovery service with exclusive daily offers, providing real-time online and mobile alerts, so you can access the best your city has to offer tonight. Using the most up-to-the-minute data available, Thrillcall keeps you informed on the local live music scene. Our new mobile app lets you decide on a whim to go to a show and access an exclusive offer or browse local concert listings. With “one-touch” ticket purchase right in your hand, the Thrillcall mobile app gives you insider’s access to incredible shows every night.
For more information, please visit http://www.thrillcall.com
]]>by Kira Grunenberg
When thinking of a shark, one usually doesn’t imagine it getting into trouble, as it’s a predator of the ocean. I’m guessing many of you also don’t tend to think of sharks and whales in the same living space, let alone helping one another.
Well there’s a bit of verbal and metaphorical contradiction to be had with these two scenarios. Music streaming service, Grooveshark, has seen its namesake predator of the deep under fire with lawsuits by each of the four major record labels and is enhancing their artist support with a new data discovery tool called Beluga.
A press release put out by Grooveshark via PR Newswire contains a description by Grooveshark’s co-founder and CTO, Josh Greenberg, wherein he emphasizes Beluga’s positive potential; explaining specific ways artists can reap major benefits and specific advantages they’ll obtain from utilizing this service. It will essentially serve as a powerful refinement tool for understanding and connecting to an artist’s fan base, ideally fostering more appealing connections with consumers. Beluga creates a symbiotic bond for artists and non-music companies, by understanding what brands listeners flock to that exist around their favorite music.
“Any artist with music on Grooveshark can leverage Beluga’s revolutionary data to learn about their fans, route their tours, sell merchandise, work on building a following, and take their careers to the next level… Beluga opens doors for advertisers and brands to partner with artists who connect with their target audience, presenting endless opportunities. Best of all, we provide all of this market research information entirely for free.”
Beluga is free and accessible to all of Grooveshark’s 20 million users with music uploaded onto their servers.
Building up an extensive pool of what Grooveshark is calling “music insights” on artists’ fans, Beluga combines “promotional tools and analytics, [with both acting as] tremendous [marketing] asset[s],” according to the Director of New Media at SMC Entertainment, Ben Stidham. Typical factors like geographic location, gender and genre preference are analyzed but add in the observational aid of Grooveshark’s existing surveys and much more detailed (but still anonymously protected) information can be obtained. Examples of such data can include:
1) Dominant social network (Through what medium are your fans sharing?)
2) Lifestyle qualities of your fans
3) Fans’ primary mobile preferences. (Androids/iOS), and…
4) The main industry of particular fans. (e.g. students, creative, or business industries.)
Collectively, this information can reveal first-degree given listener patterns and social groupings that can act like a perfectly outlined formula to hone in on existing fans or strengthen a lesser contacted audience segment (perhaps a lesser visited tour site or age group,) to widen awareness and attract more fans.
Beluga fits well with Grooveshark’s mentality of artist support, discovery and free access, while also being, at least at face value for now, a step in the right direction toward the kind of openness that may help to keep Grooveshark out of legal hot water in the future. Below are some screenshots from the press release, of what Beluga’s data display looks like. The press release also states that Beluga contains research and custom case studies that can be viewed by anyone interested.
Kira is an old school music nerd with a love for all things creative; always searching for music’s common ground. She graduated with an M.A. in Performing Arts Administration from New York University. Drop her a tweet @shadowmelody1
]]>by Dave Mainella
Jimmy Buffet. Plain White T’s. Lisa Loeb. Jason Mraz. Trey Songz. Crosby, Stills & Nash. This is just a sampling of the eclectic musical line-up found performing at an exciting digital venue called Stageit. It is video streaming and concert touring for the modern musician. It is backstage screenings and living room specials, with the audience never leaving their home.
Stageit was created by founder and CEO Evan Lowenstein, who envisioned an opportunity where musicians like himself could tour the world from their living room and connect with fans across the globe. At no cost to musicians, bands can set up online shows and determine what to charge fans. The ticket price, which can be as little as 10 cents in a “Pay What You Can” format, averages about $3.75 according to Tyler Palmer, an Artist Relations representative at Stageit. Fans purchase tickets to these streamed shows and hunker down in front of their computer at show time. During the performance, fans can interact with the musicians via chat and messages, and the musicians can (and do) reply in real-time, thus creating an exciting and interactive dynamic between audience and artist. Fans can even tip artists as they see fit during the show.
Palmer stresses this kind of interactive experience is most important to Stageit. “We want each show on our site to be unique, once in a lifetime, and interactive.” He continues to tempt audiences, “If I told you that you could hang out with your favorite artist for a few dollars, hear them play songs from their living room, and you could ask them questions, give feedback, and chat with them, you would race to get your ticket right away.”
Stageit has attracted over 4,000 artists to their site, including the names mentioned at the beginning of this article. The personalized streaming show service can offer a collection of things to artists and fans. It can easily be used as a compliment to physical touring. Palmer mentions artists performing backstage, before, and after shows, from the hotel room, and on the tour bus, all to an at-home audience.
But there is also the opportunity for young and unestablished artists to expand their fan base through Stageit. “I’ve seen artists on our site who started playing for 12 fans grow their shows through word of mouth and social media,” Palmer says, “to where they’re now playing for over 60 fans each week. Whether it’s artists doing weekly shows, or monthly shows on Stageit, if you create an awesome experience, your fans will definitely spread the word… and you can grow your shows into something special.”
Stageit also stresses the importance of social media and promotion. Users can log in to the site using Facebook Connect. And artists can embed their shows on their Facebook Fan pages. The Stageit site offers a Twitter widget for hash-tags and trending ease.
Keep an eye out as Stageit continues to expand its mobility, hoping to share Stageit shows through multiple personal devices. Stageit is also expanding its roster to include non-musicians, hosting shows by comedians and authors as well.
Dave Mainella is a musician, producer, composer, and writer living in
New York. He graduated from New York University in 2011 with a Jazz
Studies degree. See what he’s up to @DaveMainella.
by Kira Grunenberg
Spotify is a force to be reckoned with when it comes to the market of streaming music. However, the service isn’t without shortcomings and other electronics giants are looking to give the service a run for its money. Sony will be the newest name to throw its hat in the ring with their own streaming creation, “Music Unlimited.”
Music Unlimited isn’t actually a new challenger, so to speak. Originally, this branch of Sony’s products and services was called Qriocity and was first launched in April 2010 with video-only content. When Qriocity merged with the Sony Entertainment Network, the brand became Music Unlimited. Music steaming came at the end of 2010 for Ireland and the U.K. and the following month in 2011 for the U.S. Other European countries and Australia/New Zealand followed suit in late January 2011 and February 2011 respectively.
When the first Music Unlimited app was released one year later, Sony focused on the Android market and other Sony-based products like the PlayStation 3, PlayStation Vita, and Bravia televisions, along with Blu-Ray players. The iOS world has been left out until now, (well technically tomorrow the 25th,) when the app will become available for iPhone and iPod Touch users. An iPad version is, somewhat surprisingly, not being released together with its other Apple mobile counterparts, but that should be rectified in the not too distant future, as speculated by Digital Trends.
The expansion to the two iOS devices for the time being is still a good way to give the large iPhone/iPod Touch user base an immediate alternative. Furthermore, with more of Sony’s mobile bases covered, Spotify could start see some tug of war with their subscribers, since music on the go is one of the key uses behind streaming.
Consumer extension is all well and good, but there are still the matters of pricing and selection. In a detail to detail comparison against Spotify, Music Unlimited might be just what Spotify users are looking for, or might not be, depending on how an existing Spotify user manages their account. Prices are monthly.
Music Unlimited
$3.99 Basic Subscription / $9.99 Premium Subscription (No Ads for either)
15 million track catalog – Freely accessible only to Premium Subscribers – Basic Subscribers must have a track in their possession and sync it to access the song individually. With or without syncing, pre-programmed stations covering era, genre, and mood are available to Basic users with no skipping limits and the ability to personalize.
User Access: 14 nations – Canada, U.S., United Kingdom, Australia, New Zealand, Germany, France, Spain, Ireland, Italy, Finland, Norway, Denmark and Sweden.
Spotify
Free (with Ads) / $4.99 Unlimited Subscription / $9.99 Premium Subscription
15 million track catalog - Accessible at all levels
User Access: 15 nations - Australia, Austria, Belgium, Denmark, Finland, France, Germany, Netherlands, New Zealand, Norway, Spain, Sweden, Switzerland, United Kingdom and U.S.
The fact of the matter is that Music Unlimited isn’t anywhere near unlimited if you’re not springing for the Premium version and want to give a track/album a listen that you aren’t sure you want to purchase yet. With this option available on Spotify for just above the price of Sony’s Basic plan, it’s straightforward numbers. Still, if you’re in Canada, Ireland or Italy, Spotify is nonexistent, so Music Unlimited would be a welcome development for their iPhone/iPod Touch users.
Kira is an old school music nerd with a love for all things creative; always searching for music’s common ground. She graduated with an M.A. in Performing Arts Administration from New York University. Drop her a tweet @shadowmelody1
]]>Former FlashFWD recipient Indaba Music, an online community of musicians and marketplace for music opportunities, launched its Social Contest Suite, an end-to-end music marketing platform that connects its more than 700,000 independent musicians with fans via a socially integrated music discovery product. The new product is going live with the likes of Usher, Matisyahu, The Temper Trap and Jason Mraz offering opportunities for the community.
Indaba Music began developing its Social Contest Suite in late 2011 in response to the success of its Opportunity Marketplace programs and the growing consumption of music across social networks. Successful previous campaigns include Red Bull, Kate Spade NY, Alicia Keys and Staind. Designed to convert social actions into earned media, those campaigns averaged 27 minutes of listening per fan and a 500% increase in social actions per campaign that in turn earned each program over 20M digital impressions.
With the Social Contest Suite, fans can enter an opportunity, listen to a submission, comment, and cast a vote with a single click, and have their actions syndicated to Facebook’s news and ticker feeds. Musicians and fans alike can now participate in the same contest experience across a brand’s own internet properties. With a new design, the contest application has room for branding while also providing the technology to stream submissions, comment, and share from any site.
Indaba Music also developed an algorithm that curates contest submissions based on a social virality score. As fans listen, vote, and share their favorite music, the algorithm surfaces “Trending Tracks” for fans. Leading up to today’s launch, the algorithm has lengthened the averaging listening time per fan from 10 to over 27 minutes per contest.
“A common challenge that our music industry and brand clients face is how to connect with a larger audience via digital marketing campaigns. Indaba Music’s Social Contest Suite provides marketers with a scalable solution by leveraging social networks and the traffic of their own, branded properties,” said J.J. Rosen, Chief Executive Officer, Indaba Music. “With this launch we’re uniquely positioned to painlessly connect brands and record labels with musical talent to create custom, unique content that’s then amplified by millions of socially connected fans.”
For more information, head to IndabaMusic.com
]]>Photo: Jordan Walker, Artist/Label Relations at Spotify, accepts Spotify’s FlashFWD Award for Best in Discovery from rapper Talib Kweli. Photo courtesy Nicky Digital.
Article by Keith Nelson, Jr.
In 2008, the late Steve Jobs claimed “people don’t read anymore” in response to the question of if Apple will enter the eBook business, and by the end of the following year, sales of eBooks went from $63 million to over $165 million. Apple eventually entered the eBooks arena with the iPad and is still a business juggernaut, however, this was a clear example of a company of dominance skewing their perception of changes in human life. Usually the true mark of sustainability is having a mentality which is rooted in delivering a useful product while actively discovering trends in human behavior to continuously shape such a mentality. After just three years, Spotify projects over $850 million in revenue for 2012 and with endorsements from everyone from Trent Reznor to President Obama, they have intertwined themselves in the music industry. We chatted with Jordan Walker, Artist/Label Relations at Spotify, who also accepted Spotify’s FlashFWD Award at our ceremony on Tuesday, to see if the burgeoning company’s vision is rooted in reality or hubris.
The new fan
“For many of our premium users, this is the first time in their lives that they are paying for music.”
2002 feels like a century ago. Sarah Michelle Gellar was slaying vampires, a Big Fat Greek Wedding grossed over $300 million, and over 7 million people were pirating music on Kazaa alone. A decade later and vampires now rule television, Kim Kardashian received millions of dollars for a 72 day marriage, and there are over 13 million paid music service subscribers according to the International Federation of Phonographic Industry. Spotify claims they are “cannibalizing piracy and bringing a new revenue stream.” While music piracy is far from eradicated, The Pirate Bay, Megaupload, and other many other file hosting sites have been significantly scaled back after the recent influx of governmental attacks. It has taken over ten years, but companies are moving in to capitalize on such a trend. According to the IFPI, over 500 legitimate music services are in operation, and by the end of 2011, Spotify accounted for about 1/5 of those paid subscriptions.
The new artist
“All artists, be they independent, major label, household name, or up-and-coming, benefit from Spotify.”
The biggest gripe voiced by some musicians and labels regarding Spotify relates to its terms of compensation in comparison to other modes of release (iTunes, physical CD, etc) due to its still developing fanbase. Spotify’s 3 million paid subscribers is far from enough users for the music phenomena to be an artist’s main revenue system with paid streaming services still in its infancy. Walker believes Spotify works in conjunction with digital and physical downloads and not as a replacement, and claims, “Spotify can help drive physical and digital sales all the while helping to curb piracy. We see this on a much larger industry scale when looking at our founding home, Sweden, where one out of every 3 citizens uses Spotify and yet the download market continues to grow.”
Walker ensures Spotify pays 70% of their subscription based revenue to the rights holders and attests that the company offers artists exposure to potentially millions of new fans through its Facebook integration. “Users can discover new music, dive into an artist’s deep catalog, buy tickets to their shows and become life-long supporters, all the while turning on new fans out of their network of friends.” He further adds that artist should be monetizing each of these individuals for a very long time” since most “will continue to listen to music until the day they die.”
Is a market with Spotify being perceived as unsustainable by some artists because of the company’s still-growing user base, or are the “traditional artist” setbacks becoming more glaring with the emergence of streaming services?
Traditionally, an artist is signed to a record label which handles everything from music releases and recording to promotion and distribution. This affords the artist less financial responsibility and a wider range of resources yet more individuals get a portion of the artist’s revenue as a result. In 2011, Mac Miller became the first artist in over 15 years to independently release an album that debuted at #1 on the Billboard 200 chart. He will tell you himself that his rise to fame came from years of free music being streamed and downloaded freely along with direct contact with his fan base. He even released an entire mixtape with no prior announcement to commemorate reaching 1 million Twitter followers. In the same year, Belgian-Australian musician Gotye utilized Google+’s Hangout feature to group video chat with five of his fans two months after he released “Somebody That I Used to Know” on his own imprint, Samples ‘n’ Seconds. By the end of April, “Somebody That I Used To Know” topped the charts in 18 countries (including the U.S.) and amassed 542,000 digital downloads in a week (a new record). Both Mac Miller and Gotye have their albums streamed on Spotify.
The New Industry
“Streaming is an important part of the new music landscape and the industry as a whole will continue to see streaming further influence the charts.”
On March 14th, Billboard began the On-Demand Songs chart which ranks singles according to how many times the song is played on Rdio, Rhapsody, MOG, Slacker, Muve Music, and of course Spotify. In addition, digital sales increased by 11.3% in 2011 while the streaming industry also experienced a boost in both sales and paid subscriptions. It looks like streaming and selling can play nicely after all, and even help one another. How far can the streaming industry go? Will we ever see the first ever record label/streaming service? Spotify Records? Walker ruled out this possibility by reiterating Spotify’s stance of remaining a tech company focused on scaling their user base and building their platform. However, when asked if Spotify will eventually begin selling music similar to iTunes, Walker’s “we have nothing to announce right now” reply leaves the possibility out there. The world is changing, and to paraphrase hip hop lyricist Kendrick Lamar, (whom Walker personally listens to on Spotify), Spotify seems to be in the dead center, looking around. And forward.
Keep listening, people.
Keith Nelson Jr. is a music appreciator bordering on elitist trying to connect all the dots. He graduated from Syracuse University in 2010 with a B.A. in English & Textual Studies. Tweet at him at @JusAire.
]]>by Jason Epstein
GigFunder is a brand new, just-launched service that aims to help bands get on tour regardless of their financial situation. Theirs is a mission that strives to achieve both success and altruism in the support of both the musicians who want to play and the fans who want to see them play.
GigFunder currently works with a host of indie and singer-songwriter artists with a sprinkling of Christian, rock, and metal as well. They also seek to offer the service to DJs, comedians, speakers, dance squads, and just about anyone else that can put on a performance. The service only charges artists a “success fee” of 7% for each successful campaign, (that reaches the right dollar amount within the right amount of time). Fans that pledge money, but don’t succeed at getting their artist to their town aren’t charged a dime.
SoundCtrl exchanged emails with founder and CEO Matt Pearson to talk about the challenges artists face in today’s touring climate and the solutions that GigFunder offers.
SoundCtrl - What is GigFunder’s main objective and how does the service work?
Matt Pearson - The main objective for GigFunder is to offer a way to help artists and fans more deeply connect. By giving artists a platform to let fans have a say in where they tour, artists can avoid saving up money or getting tour support upfront from a label and fans are actively promoting the artist in cities all across the country.
The site works by allowing artists to enter in all of their touring expenses and then putting the tour out for fans to create campaigns for those artists. The funding goal is based on the artist’s touring expenses and the distance between the artist’s city and the fan’s city. If enough fans pledge enough money to bring out an artist, the show is on. Artists get the money to book the show upfront. Fans get tickets, merch, or other pledge awards like the ability to pick the set list or play on stage with the band for a song. If the campaign doesn’t reach its funding goal, nobody is charged anything and the artist doesn’t play there. So fans and artists have a huge incentive to work together to get the money for a show.
SC – What type of artists would benefit from this service most?
MP – The artists that will benefit the most are DIY artists that are very involved with social media and YouTube and have 20k – 50k fans in the U.S. (GigFunder is U.S.-only for now). Fans can get them gigs in new cities, but not so huge that they need a tour bus or anything. We’ll accept bands of any size, but it’s probably a good idea for smaller bands to keep their touring expenses as low as possible to encourage more successful campaigns.
SC – How are you getting the company’s mission and message out there?
MP – Right now, we have been doing interviews with various music/tech blogs and have a couple radio shows scheduled for next week. In addition, I’ve been reaching out to artists that I thought would be great for the site personally to try to get them on. Beyond that, we are relying on the fans of bands to request artists through the site to help get the word out. If you really like a band, register for GigFunder and request them through the site. As soon as the band signs up, you’ll get an email letting you know that your band has joined.
SC – How do you think touring has changed over the years? Where do you think it will go from here?
MP – Touring has changed in a lot of ways. Most importantly, touring is now a band’s best way to make a living off of its music since nobody is really buying music by the album anymore. Today, just getting an audience for your music is the primary goal, so many artists are uploading their music to torrent sites or offering free downloads themselves.
Further, fans have come to expect more of a two-way relationship with artists with the prevalence of social media sites. Historically, fans took what they could get in terms of tour dates and radio interviews, but it was all a one-way conversation. Today, live events are the best way to interact with your fans in person and giving them a say in what music goes on your record, where you tour, and how they can interact with you builds the relationship with fans from passive to active. Today, artists have the opportunity to make a living off of a decent amount of active fans, even if the artist is never mainstream.
I think we’re going to begin seeing fans interacting on an even deeper level with artists over time. If artists can cultivate large fan bases online, there will never be a need for a label and tour support, album financing, etc. It will all be supported by a thriving fan base. Offering fans more for their dollar, (i.e. pledge awards or merchandise that has a more personal touch the more expensive it gets), is going to be a huge component in developing and monetizing your fan base. Fans actively promote the artists that they feel they have a relationship with and cultivating those relationships by seeing them on the road, wherever they are, is only going to get more important.
Jason Epstein is a writer based in the New York City area, and has been writing as long as he can remember. In his career he’s done a wide variety of pieces and projects including interviews with notable musicians, short stories, comedic commentary, entertainment writing, event coverage, photography and more. He can be reached at Jasonepstein84 at gmail dot com.
]]>by Chad Kamer
Feeling funky? How about sassy? Perhaps you’re currently cleaning or on a road trip, or maybe you’re enjoying mediation or dinner with friends. What do all of these things have in common? These moods and activities, along with numerous others, are just some of the options for listening to music on stereomood.com.
Stereomood describes itself as “emotional” internet radio. Unlike other internet radio sites that encourage users to build playlists themselves from suggestions provided by the site, Stereomood attempts to tune into the emotional aspects of music. Rather than have a large database of users to make tags, however, the developers decided to scour the internet blogs for tags. Thus the website becomes a gateway to connecting to the emotions of people around the world with the assumption that those who listen will have a similar reaction to the music provided. Steremood doesn’t peruse just any blogs, however. It has a set list of sources it uses for generating what content appears on the site and checks for correctness in the tagging.
Since the site runs off of blogs, it tends to lean toward the independent and undiscovered artists from around the globe rather than the artists from major record labels. Unlike other internet radio sites that attempt to define music by genre or style, Stereomood is cataloging by a person’s reactions to the music. It gives users a chance to find fresh music from around the world that is tailored to how they are feeling or what they are doing.
How does the site work for artists? Fist, it fully supports legitimate downloads by linking to Amazon and iTunes for purchase. As well, those who visit the site are encouraged to become users in order to share the music on Twitter, Facebook, or Google Plus, which gives the artists free marketing.
Users can create personal playlists or an entire library, contribute to the proper tagging of songs, and either “like” or “ban” a song to determine personal taste. There’s also the option for last.fm users to have Stereomood scrobble their accounts. Stereomood even allows users to contribute their own songs, which is a step toward creating a community that enriches the site.
Stereomood, according to the developers, is currently in beta. While the simple and sleek look is endearing, it has potential for improvement, such as providing background art that matches the mood/activity selected. As well, the moods and activities are not limitless, so if you’re in a mysterious mood or are currently biking, don’t expect this site to provide you with music. Still, the current version is fully functional and most will be able to find a mood or activity that applies to their present state.
So, if you’re someone who’s feeling lost in the world of available music and wondering if there’s a place that can tune to your heart strings, look no further than stereomood.com. It won’t disappoint.
Chad Kamer is a musician from Vancouver, British Columbia and is currently finishing his BMus degree at the University of British Columbia.
]]>by Mike Tuttle
Fan management juggernaut FanBridge has been busy this year. In a world where everyone has fans now, whether you’re a bona fide celebrity, musician or artist – or even a business or corporation – fan management is a buzzword well worth learning. How do you keep up with fans? How do you engage them socially without leaving them hanging on stale Twitter feeds? And how do you convert a great fan base to actual album, book and product sales when the time is right?
FanBridge has been answering all these questions since 2006. They have pioneered methods of not only collecting fans, but engaging them socially on Facebook, Twitter, Soundcloud and YouTube. They can help your band keep a usable database of your fan mailing list, including a simple laptop-run signup you can use at shows. They can help you launch email and other campaigns, and help you offer incentives to new fans for signing up.
The latest tool in the FanBridge box is called Social Digest. This service is a classic “see a need and fill it” offering for those with fanbases to keep up with. Or, more accurately, for the overwhelmed fans themselves.
As a band or celebrity moves through the week, tweeting updates, posting to Facebook, etc. many fans are left in the dust. Who can keep up with it all? Social Digest takes your week’s social activities from across several platforms and emails them in a nice bundle to your fanbase.
As the FanBridge folks tell it:
“65% of fans say they regularly miss important info because it gets ‘lost in the feed.’ 78% of fans say they would “love” a weekly email update from their influencers. Give them the best content that they probably missed the first time around in a great-looking and concise email.”
These emailed digests include content that fans can interact with, such as Like, Retweet, Comment, and Share buttons. And the success rate of something built this way is double to triple what a typical email gets.
“Compared to typical email campaigns and social network posts, the engagement rates in the Social Digest are 2-3x larger. For instance, the average open rate of a typical email is about 15%, whereas the average open rate of the Social Digest is 30%. Similarly, the average click through rate in a typical email is 6% and a staggering 18% in the Social Digest.”
The past year has seen lots of this kind of thing from FanBridge. Remember the Timeline rollout from Facebook that had everyone groaning? FanBridge was on top of that, turning all the upset carts into an advantage with tools for their clients.
They released an e-book called “Three Keys to Fan List Success for Musicians.” The free e-book was designed to help clients “improve your fan list skills and grow an email list, get more Facebook Likes, increase your Twitter followers, or get more plays on Soundcloud.”
When Spotify’s Play Button rolled out in April, FanBridge was on top of that, helping clients find ways to use that in their overall strategy.
The FanBridge blog is very well-maintained and useful. There have been discussions of Pinterest for sports teams, and Pinterest for bands. They’ve talked about how to promote your music through YouTube, crowdfunding, and lots more.
FanBridge’s partners really make the service worth looking at. They include Topspin, Soundcloud, Songkick, Moontoast, IndieGoGo, and many more that you can read about here.
When you’re ready to monetize all those great fan relationships you’ve built using the great products, assistance, advice, and tools from FanBridge, their FanFinder Marketing Suite helps you target web ads to fans that would most likely respond to them.
The pricing structures for FanBridge range from a free option for emailing, to a light Facebook user setup, all the way up to professional tools, media hosting, and complete analytics. Pick what is right for you.
If you have a band, film company, business, or anything else that would benefit from keeping track of who likes you, give FanBridge a sniff.
Mike Tuttle is a freelance writer who digs on music, tech, and political topics that twitch his in-laws. Catch him on Google+ and Twitter at @MikeTuttle.
]]>by David Chaitt
After recently covering Gumroad in a general post about their direct-to-fan marketing platform and then seeing them featured in Fast Company, I decided it would be interesting and exciting to get an interview with its founder, 19-year-old Sahil Lavingia.
Prior to Gumroad, Sahil was on the founding team at Pinterest and designed the Turntable.fm iPhone app, so I was curious what would make him leave all that to start something new.
1. With platforms like Kickstarter or Topspin Media out there already to drive commerce among fans, what are a few advantages for a musician to use Gumroad?
I think Kickstarter is great. I think both Kickstarter and Gumroad are after the same goal: letting those that create content have more control over the way they share and gain value from it directly.
I think there are numerous use cases for Gumroad specifically. For example, when you want to sell something easily, simply, and directly to the fans and followers you already have an EP or some behind-the-scenes footage or something you worked on last weekend that is neat but not store-worthy.
2. In the video you reference that e-commerce sites “take a huge cut of the profits.” Does Gumroad take any cut? If not, how do you plan on monetizing the platform?
We do take a cut. We take 5% + 25¢. For comparison, iTunes takes 30%.
3. What are some of your goals for the end of 2012?
We just want to help more content creators, so the goal would be to have as many musicians, artists, painters, writers, and other creative types earning more money doing what they love than ever before. Luckily, our business model aligns with this goal very well.
by Mike Tuttle
When you are trying to put together a great show or event, there are so many things to think about. You start off just wanting to get the details of the event itself right – the staging, production flow, personnel, etc. Once all that is in place, it would be awesome to just open the doors and have people flood in and fill the seats.
But alas, that “if you build it, they will come” stuff only works in baseball movies. Even the Blues Brothers understood that you have to “prepare the proper exploitation” for a show or event.
Ticketing and seating hassles have plagued many a good show, driving attendance into nowhere land. It is a basic tenet of marketing that you must make the connection between hearing about an offer and purchasing it as seamless and hassle-free as possible. Otherwise, people have to jump through so many hoops that they throw up their hands and stay home.
Enter Ticketmob. The brainchild of former event promoter Scot Richardson, Ticketmob is an online ticketing and venue management platform. There are many ticketing services out there, but what sets Ticketmob apart is its separate and unique ticket branding “verticals.” Ticketmob is three different services under one roof: LaughStub, TuneStub, and ElectroStub.
LaughStub is designed and geared specifically to comedians, comedy venues, comedy clubs, and everything in the comedy world. LaughStub clients are some of the biggest artists and venues in comedy, including artists Russell Brand, Adam Carolla, and Jim Gaffigan and venues like The Improv, The Comedy Store, Second City, and Gotham.
TuneStub is designed and geared towards live music, bands, concert promoters and live music venues. TuneStub clients include Nederlander venues, The Mint, The Belmont, Saint Rocke, Roxy Lounge, and more.
ElectroStub is the latest addition to the Ticketmob family and is designed and geared around DJs, producers, nightclubs, dayclubs, special events, promoters, and festivals. ElectroStub clients are some of the biggest names in EDM and nightlife, including venues Dim Mak Studios, Drai’s, Lavo NY, Playhouse Nightclub, and Sutra as well as artists such as Grammy-nominated Morgan Page, Infected Mushroom, 12th Planet, and many more.
All three of Ticketmob’s verticals feature technology that provides cutting-edge ticketing, custom websites, social marketing, merchandising, and analytics tools to help venues, artists and event promoters better manage their operations, increase revenue and understand and reach their customers.
One of the big pluses to how Ticketmob handles its clients has to do with branding. The Ticketmob structure itself is virtually transparent, leaving the focus on your venue or event. It is as though you put together a great site yourself for your venue alone.
With may other ticketing solutions, you have an outbound link on your site that pops up in a new tab or window. It is a one-size-fits-all solution that often results in less time spent on your page, and it certainly does not look as professional.
For some good examples of Ticketmob’s handiwork, take a look at The Roxy Lounge. The site features gorgeous ticketing, calendar, and social media integration, and it’s all provided by the TuneStub vertical from TicketMob.
Now, compare that to this Improv Comedy site. This one is from LaughStub. So is this one for Second City. The comedy sites handle everything those kinds of venues need in a seamless manner. No kicking customers out to separate sites for ticketing, menus, info, etc.
For more information on the different verticals offered by Ticketmob, visit their main website. You can also visit the specific sites of TuneStub, LaughStub, and ElectroStub.
Mike Tuttle is a freelance writer who digs on music, tech, and political topics that twitch his in-laws. Catch him on Google+ and Twitter at @MikeTuttle.
]]>Gumroad is a new platform for creators to sell their work via social networks. Five artists – Brendan Benson, Chris Willits, Martin Sexton, Modern Superstitions, and Shadows on Stars – have teamed with the service to sell their music directly to fans.
Gumroad takes just a 5% cut plus $0.25 across the board, and artists can set their own prices or adopt a pay-what-you-want model. Artists’ payouts match Amazon or iTunes at the lowest pricing, and at higher pricing, Gumroad payouts are higher than Amazon or iTunes. Gumroad also provides sellers will full analytics at no additional charge. Check out Gumroad’s demonstration video below…
]]>